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General Tabletop Discussion
*TTRPGs General
Should spell saving throws be in the hands of the caster?
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<blockquote data-quote="Quasqueton" data-source="post: 1106620" data-attributes="member: 3854"><p>This is about rolling the dice - letting a mage *Player* have a more active role in the combat mechanics. I do not want to change the system at all. I would want this concept to come out to the exact same odds regardless of who rolls the dice. You know, the old "six of one, half-a-dozen of the other."</p><p></p><p>The way I'm looking for would allow the Player to get that feeling of being in the game and rolling the dice like his fighter or rogue gamemate is doing. </p><p></p><p>I would not want the "new way" to be more or less advantageous than the standard way. The Players could still roll their own saves vs. the evil mage. It shouldn't make any difference in the odds -- just in who rolls the dice.</p><p></p><p>If my numbers above are wonky . . . that's why I'm asking here for thoughts and advice. I am not in any way looking for a houserule or change to the system.</p><p></p><p>Fighter Player: I use whirlwind attack against the 6 orc surrounding me.</p><p></p><p>DM: OK, roll your attacks.</p><p></p><p>Wizard Player: I cast fireball at the 6 orcs over there.</p><p></p><p>DM: OK, roll your [magical attack or whatever you might want to call it].</p><p></p><p>Quasqueton</p></blockquote><p></p>
[QUOTE="Quasqueton, post: 1106620, member: 3854"] This is about rolling the dice - letting a mage *Player* have a more active role in the combat mechanics. I do not want to change the system at all. I would want this concept to come out to the exact same odds regardless of who rolls the dice. You know, the old "six of one, half-a-dozen of the other." The way I'm looking for would allow the Player to get that feeling of being in the game and rolling the dice like his fighter or rogue gamemate is doing. I would not want the "new way" to be more or less advantageous than the standard way. The Players could still roll their own saves vs. the evil mage. It shouldn't make any difference in the odds -- just in who rolls the dice. If my numbers above are wonky . . . that's why I'm asking here for thoughts and advice. I am not in any way looking for a houserule or change to the system. Fighter Player: I use whirlwind attack against the 6 orc surrounding me. DM: OK, roll your attacks. Wizard Player: I cast fireball at the 6 orcs over there. DM: OK, roll your [magical attack or whatever you might want to call it]. Quasqueton [/QUOTE]
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Should spell saving throws be in the hands of the caster?
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