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Should spellcasters still be priority targets in 4e?
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<blockquote data-quote="Elric" data-source="post: 4948061" data-attributes="member: 1139"><p>The strategy that leads to the highest probability of victory for the monsters is generally "Run away, get all monsters together, and come kill party", and the best monster allocation strategy would be something more like "all monsters in one room in the first place." </p><p></p><p>I'd advise jointly doing encounter design, adventure design, and monster strategy in the way that makes the game the most fun, rather than putting much thought into either realistic or optimal monster strategy or allocation. </p><p></p><p>I differentiate between strategy and tactics- monsters don't need to be especially well-coordinated or have good overall plans (strategy), but using poor tactics (e.g., provoking an opportunity attack for little benefit, or using an attack that a PC has displayed Resistance to when other attacks are available) consistently could lead to a "letting the PCs win" feeling.</p></blockquote><p></p>
[QUOTE="Elric, post: 4948061, member: 1139"] The strategy that leads to the highest probability of victory for the monsters is generally "Run away, get all monsters together, and come kill party", and the best monster allocation strategy would be something more like "all monsters in one room in the first place." I'd advise jointly doing encounter design, adventure design, and monster strategy in the way that makes the game the most fun, rather than putting much thought into either realistic or optimal monster strategy or allocation. I differentiate between strategy and tactics- monsters don't need to be especially well-coordinated or have good overall plans (strategy), but using poor tactics (e.g., provoking an opportunity attack for little benefit, or using an attack that a PC has displayed Resistance to when other attacks are available) consistently could lead to a "letting the PCs win" feeling. [/QUOTE]
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Should spellcasters still be priority targets in 4e?
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