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General Tabletop Discussion
*TTRPGs General
Should Str and Con be one stat?
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<blockquote data-quote="S'mon" data-source="post: 3449607" data-attributes="member: 463"><p>Resistance to disease, cold etc seems unrellated to strength, there may even be an inverse correlation. Women generally seem to have higher fortitude than men, but lower STR.</p><p></p><p>However, what struck me forcefully when I was training in the Territorial army reserve is that resistance to damage, what in D&D is hit points, is heavily correlated with muscle mass, and hence STR. While male soldiers seemed more likely to suffer from heat stroke, sickness and other 'fortitude save' stuff, women were much more likely to suffer training injuries such as broken bones, due to less muscle mass sheathing the bone. D&D addresses this by having warrior classes get higher hit dice, but it would be most credible if STR affected your hit point total. Of course STR is already a very powerful attribute in 3e - which is historically accurate, it was the dominant attribute for medieval warriors - but it may be that unless you're using roll-in-order character gen, letting STR affect resilience may make it just too good, so every PC's STR is maxed-out.</p></blockquote><p></p>
[QUOTE="S'mon, post: 3449607, member: 463"] Resistance to disease, cold etc seems unrellated to strength, there may even be an inverse correlation. Women generally seem to have higher fortitude than men, but lower STR. However, what struck me forcefully when I was training in the Territorial army reserve is that resistance to damage, what in D&D is hit points, is heavily correlated with muscle mass, and hence STR. While male soldiers seemed more likely to suffer from heat stroke, sickness and other 'fortitude save' stuff, women were much more likely to suffer training injuries such as broken bones, due to less muscle mass sheathing the bone. D&D addresses this by having warrior classes get higher hit dice, but it would be most credible if STR affected your hit point total. Of course STR is already a very powerful attribute in 3e - which is historically accurate, it was the dominant attribute for medieval warriors - but it may be that unless you're using roll-in-order character gen, letting STR affect resilience may make it just too good, so every PC's STR is maxed-out. [/QUOTE]
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Should Str and Con be one stat?
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