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Should strong players have an advantage?
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<blockquote data-quote="Janx" data-source="post: 5745107" data-attributes="member: 8835"><p>to build on this a bit. D&D pretty much originated as a college kid's game. It's a game for smart people. Not that other people can't play it, but generally speaking, a game built on imagining the whole thing in your head is pretty much smart people demographic.</p><p></p><p>There's also a disconnect that these INT/CHA numbers measure what we think they measure.</p><p></p><p>We're all smart people here. Yet we've all done stupid things in the game. Having an allegedly high intelligence and/or wisdom does not actually protect you from making mistakes.</p><p></p><p>So therefore, why do we assume having a 10 or 18 INT in the game should totally represent how "smart" our character is.</p><p></p><p>Sliding over to Charisma, it's the same thing. Anybody can talk nice and say fancy words in fancy ways. That doesn't mean it is Charisma. There are people who can appeal to some people. but can not sway others. My current job has me working with CEO's, vice presidents and other folks in high positions. I've seen some of them be very charismatic, others you get that dickish vibe. There's no commonality in their speech patterns. Some talk like gangsters, others can be well spoken. Actual Charisma has less to do with what and how you say something.</p><p></p><p>So, assuming that the numbers on your sheet truly define your character's behavior (ideas he has, ways he speaks) may not be technically correct as it has may not measure what you think it does.</p></blockquote><p></p>
[QUOTE="Janx, post: 5745107, member: 8835"] to build on this a bit. D&D pretty much originated as a college kid's game. It's a game for smart people. Not that other people can't play it, but generally speaking, a game built on imagining the whole thing in your head is pretty much smart people demographic. There's also a disconnect that these INT/CHA numbers measure what we think they measure. We're all smart people here. Yet we've all done stupid things in the game. Having an allegedly high intelligence and/or wisdom does not actually protect you from making mistakes. So therefore, why do we assume having a 10 or 18 INT in the game should totally represent how "smart" our character is. Sliding over to Charisma, it's the same thing. Anybody can talk nice and say fancy words in fancy ways. That doesn't mean it is Charisma. There are people who can appeal to some people. but can not sway others. My current job has me working with CEO's, vice presidents and other folks in high positions. I've seen some of them be very charismatic, others you get that dickish vibe. There's no commonality in their speech patterns. Some talk like gangsters, others can be well spoken. Actual Charisma has less to do with what and how you say something. So, assuming that the numbers on your sheet truly define your character's behavior (ideas he has, ways he speaks) may not be technically correct as it has may not measure what you think it does. [/QUOTE]
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