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General Tabletop Discussion
*TTRPGs General
Should strong players have an advantage?
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<blockquote data-quote="LurkAway" data-source="post: 5745306" data-attributes="member: 6685059"><p>In real-life sports, cheating (i.e, performance enhancing drugs) gives an unfair advantage. It is a competition of innate performance, so artificially enhancing your natural abilities is unfair.</p><p></p><p>If the competition was about sumtotal performance (natural, drug-enhancing, cybernetics), then there's no such thing as an unfair advantage.</p><p></p><p>In RPGs, cheating (ie., sometimes acting beyond your Charisma) gives an unfair advantage? Organically enhancing your artificial stats is unfair because... it's a competition of artificial character stats?</p><p></p><p>I thought that an rpg is about human agency in a fantasy. The character is the sumtotal of the player and the character stats.</p><p></p><p>It's absolutely applauded to be true to the character concept. But what is a 10 Cha exactly and innately? How can you respect a number as anything but a general guideline when that number is a gross simplification and amalgamated abstraction of many different elements of personality?</p></blockquote><p></p>
[QUOTE="LurkAway, post: 5745306, member: 6685059"] In real-life sports, cheating (i.e, performance enhancing drugs) gives an unfair advantage. It is a competition of innate performance, so artificially enhancing your natural abilities is unfair. If the competition was about sumtotal performance (natural, drug-enhancing, cybernetics), then there's no such thing as an unfair advantage. In RPGs, cheating (ie., sometimes acting beyond your Charisma) gives an unfair advantage? Organically enhancing your artificial stats is unfair because... it's a competition of artificial character stats? I thought that an rpg is about human agency in a fantasy. The character is the sumtotal of the player and the character stats. It's absolutely applauded to be true to the character concept. But what is a 10 Cha exactly and innately? How can you respect a number as anything but a general guideline when that number is a gross simplification and amalgamated abstraction of many different elements of personality? [/QUOTE]
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Should strong players have an advantage?
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