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General Tabletop Discussion
*Dungeons & Dragons
Should the D&D Movie Been Serious or Not Called D&D?
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<blockquote data-quote="S'mon" data-source="post: 9042413" data-attributes="member: 463"><p>I think there's a strong case for including a humour element.</p><p>For me a big problem was that the world didn't feel lived-in at all, except for the ice tower at the start it all felt like at best a painted theatre backdrop. Compare 1981 Conan the Barbarian, or the Star Wars films, they both did a great job making their fictional universes look lived-in. Even Guardians of the Galaxy is pretty good at this. I think this contributed a lot to the film feeling so fluffy & ephemeral that it never felt that the stakes mattered much, there was almost no effort put into suspension of disbelief. I think this lack of immersion was harmful.</p></blockquote><p></p>
[QUOTE="S'mon, post: 9042413, member: 463"] I think there's a strong case for including a humour element. For me a big problem was that the world didn't feel lived-in at all, except for the ice tower at the start it all felt like at best a painted theatre backdrop. Compare 1981 Conan the Barbarian, or the Star Wars films, they both did a great job making their fictional universes look lived-in. Even Guardians of the Galaxy is pretty good at this. I think this contributed a lot to the film feeling so fluffy & ephemeral that it never felt that the stakes mattered much, there was almost no effort put into suspension of disbelief. I think this lack of immersion was harmful. [/QUOTE]
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Community
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Should the D&D Movie Been Serious or Not Called D&D?
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