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Should the DM accommodate characters, or characters accommodate DMs?
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<blockquote data-quote="Haltherrion" data-source="post: 5101932" data-attributes="member: 18253"><p>I think it is all a matter of degree. Assuming Bill didn't really railroad the players but did give them reason to go into these settings, he still wasn't terribly appreciative of what the party could do but in small doses that's just part of the game and lets them experience playing from their weakness as well as their strength.</p><p> </p><p>If all he ever did was send them places where only the fighter could really shine, it is clearly bad ref'ing. If it is more a matter of the ref providing a variety of adventures and some favor some classes over others, that's what variety is all about.</p><p> </p><p>As a separate issue, it is questionable whether Bill should begin his campaign with a scenario that frustrates most of his players but long term, over the course of the campaign if all the players get to shine at various times, I don't see an issue.</p><p> </p><p>Specifically, this is clearly something I and my fellow ref in my gaming group pay close attention to. Afterall, this is a game that is meant to entertain, not teach stoicism. Players can reasonably expect the referee not to always throw challenges that thwart what makes their PC cool.</p><p> </p><p>Take our last campaign. I had a cleric who was loaded for destroying undead (it tied in well with the character concept and the initial campaign setting as we knew it.) My character was so good at it, it was hard for the referee to really challenge us with undead and when he did, my cleric was much stronger than the other PCs. When there wasn't undead, I mostly just healed and otherwised hung out in the background.</p><p> </p><p>As a ref, how often do you throw undead at the party given the undead-destroying cleric? Never? Then all that focus on undead was for naught. Kind of frustrating, especially since the ref in the campaign setting notes gave the cleric good reason to focus on undead. Frequently? Frustrating for the other players. Logically, it was occasional (and fitting for the campaign arc which, frankly, in this case was fairly linear and only under limited player control but still quite fun for us all).</p><p> </p><p>I certainly had no issue with that as a player. It seemed the reasonable thing to do. It probably helped that he and I explicitly discussed the issue several times and he knew I understood where he was coming from.</p></blockquote><p></p>
[QUOTE="Haltherrion, post: 5101932, member: 18253"] I think it is all a matter of degree. Assuming Bill didn't really railroad the players but did give them reason to go into these settings, he still wasn't terribly appreciative of what the party could do but in small doses that's just part of the game and lets them experience playing from their weakness as well as their strength. If all he ever did was send them places where only the fighter could really shine, it is clearly bad ref'ing. If it is more a matter of the ref providing a variety of adventures and some favor some classes over others, that's what variety is all about. As a separate issue, it is questionable whether Bill should begin his campaign with a scenario that frustrates most of his players but long term, over the course of the campaign if all the players get to shine at various times, I don't see an issue. Specifically, this is clearly something I and my fellow ref in my gaming group pay close attention to. Afterall, this is a game that is meant to entertain, not teach stoicism. Players can reasonably expect the referee not to always throw challenges that thwart what makes their PC cool. Take our last campaign. I had a cleric who was loaded for destroying undead (it tied in well with the character concept and the initial campaign setting as we knew it.) My character was so good at it, it was hard for the referee to really challenge us with undead and when he did, my cleric was much stronger than the other PCs. When there wasn't undead, I mostly just healed and otherwised hung out in the background. As a ref, how often do you throw undead at the party given the undead-destroying cleric? Never? Then all that focus on undead was for naught. Kind of frustrating, especially since the ref in the campaign setting notes gave the cleric good reason to focus on undead. Frequently? Frustrating for the other players. Logically, it was occasional (and fitting for the campaign arc which, frankly, in this case was fairly linear and only under limited player control but still quite fun for us all). I certainly had no issue with that as a player. It seemed the reasonable thing to do. It probably helped that he and I explicitly discussed the issue several times and he knew I understood where he was coming from. [/QUOTE]
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Should the DM accommodate characters, or characters accommodate DMs?
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