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General Tabletop Discussion
*TTRPGs General
Should the DM accommodate characters, or characters accommodate DMs?
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<blockquote data-quote="The Shaman" data-source="post: 5101965" data-attributes="member: 26473"><p>And the fact that this is a consistent response from you in this thread and others is just a coincidence?Player: "I could really use something sweet right about now."</p><p>GM: "As you walk through the forest, the colors of the foliage change, some in bright hues, others in shades of brown. Scents of cinnamon, peppermint, cocoa and vanilla fill the air. Touching a leaf, you realize that it is made of candy."</p><p>Player: "Uh, dude, I was talking out of character just then."</p><p>GM: <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /></p><p></p><p>Whatever works for you, I guess, <strong>Hussar</strong>. My next game is set in 17th century France; I'll be sure to forest the windswept prairies of the Auvergne so the sneaky characters have someplace to hide, or add rocky cliffs filled with grottos to the coast of Aunis if a pirate character needs a hide out.So you're just spitballing . . . the same thing over and over . . . but it's not really what you recommend.</p><p></p><p>Thanks for that heads-up.I think you may want to try looking for those absurd extremes a little closer to home.</p></blockquote><p></p>
[QUOTE="The Shaman, post: 5101965, member: 26473"] And the fact that this is a consistent response from you in this thread and others is just a coincidence?Player: "I could really use something sweet right about now." GM: "As you walk through the forest, the colors of the foliage change, some in bright hues, others in shades of brown. Scents of cinnamon, peppermint, cocoa and vanilla fill the air. Touching a leaf, you realize that it is made of candy." Player: "Uh, dude, I was talking out of character just then." GM: :o Whatever works for you, I guess, [b]Hussar[/b]. My next game is set in 17th century France; I'll be sure to forest the windswept prairies of the Auvergne so the sneaky characters have someplace to hide, or add rocky cliffs filled with grottos to the coast of Aunis if a pirate character needs a hide out.So you're just spitballing . . . the same thing over and over . . . but it's not really what you recommend. Thanks for that heads-up.I think you may want to try looking for those absurd extremes a little closer to home. [/QUOTE]
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Should the DM accommodate characters, or characters accommodate DMs?
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