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General Tabletop Discussion
*TTRPGs General
Should the DM accommodate characters, or characters accommodate DMs?
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<blockquote data-quote="Hussar" data-source="post: 5122877" data-attributes="member: 22779"><p>The difference is, The Ghost, you have not dealt with the other four players at the table. You've presented the group with a number of possibilities. And that's great. But, a number of those possibilities are not favourable, or outright bar, one character's concept. If the other players choose options that screw over one player, what do you do?</p><p></p><p>Rechan is saying, all the options presented, or at least almost all of them, will favour all character concepts as much of the time as possible, and if the players consistently choose options that block one player's concept, then he'll step in and have a conversation with everyone.</p><p></p><p>But, likely that won't even come up, since he controls the options and choosing options that consistently sideline one character probably won't happen unless the other players are deliberately trying to screw over one player.</p><p></p><p>Jhaelen - I don't think anyone in this thread is talking about players who are trying to screw with an established setting. That's a different issue altogether. Like you said, if the setting doesn't have X, then it doesn't have X. No problems.</p><p></p><p>But, if the setting allows for Y, but, the in game play pretty much blocks the player from actually playing Y, then something shoudl be done. It's no different than the Rogue player in the group that always wants to go plant hunting. Or the Ranger with Whatever Enemy, never meeting that enemy because the other players at the table never want to go meet that enemy.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5122877, member: 22779"] The difference is, The Ghost, you have not dealt with the other four players at the table. You've presented the group with a number of possibilities. And that's great. But, a number of those possibilities are not favourable, or outright bar, one character's concept. If the other players choose options that screw over one player, what do you do? Rechan is saying, all the options presented, or at least almost all of them, will favour all character concepts as much of the time as possible, and if the players consistently choose options that block one player's concept, then he'll step in and have a conversation with everyone. But, likely that won't even come up, since he controls the options and choosing options that consistently sideline one character probably won't happen unless the other players are deliberately trying to screw over one player. Jhaelen - I don't think anyone in this thread is talking about players who are trying to screw with an established setting. That's a different issue altogether. Like you said, if the setting doesn't have X, then it doesn't have X. No problems. But, if the setting allows for Y, but, the in game play pretty much blocks the player from actually playing Y, then something shoudl be done. It's no different than the Rogue player in the group that always wants to go plant hunting. Or the Ranger with Whatever Enemy, never meeting that enemy because the other players at the table never want to go meet that enemy. [/QUOTE]
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Should the DM accommodate characters, or characters accommodate DMs?
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