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Should the DM roll in the open?
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<blockquote data-quote="Scott Christian" data-source="post: 9543449" data-attributes="member: 6901101"><p>It's ok to call me out. But read what I wrote please. The DM that spends more time prepping their encounters will have less problems with swingy dice rolls - which is what this is all about. The fact that people try to semantically parsnip fudging dice rolls because of game mechanics is silly. If I spend 1 minute and roll an encounter on a random table and then throw up some impromptu terrain vs spending 30 minutes calculating how to challenge the players and make the fight interesting and balanced - 30 minutes wins everytime. (And to be clear, we're not talking about some seventeen-year-old that is DMing their first campaign. They're going to faulter like everyone else has.)</p><p></p><p>As for making people feel inferior, that is "their" feelings. And I would posit those feelings can come from many places - one might come from knowing if you spent more time creating balanced encounters you wouldn't have to fudge dice rolls.</p><p></p><p>And if you go back to my earlier post, I specifically stated that there are players and groups that are fine with them. It fits their table's playstyle. And that's cool. Nothing wrong with that. What I have consistently argued against is the fact that <strong>D&D needs fudging.</strong> It does not. There are way too many preventative measures (and mechanics) that negate the need for a DM to lie to their players about their dice rolls. </p><p></p><p>Just so we are clear, my claim is <strong>not</strong> rolling behind the screen is bad or means you are fudging your rolls. My claim is D&D doesn't need to be fudged, especially if you spend time preparing encounters. That's the entire claim. </p><p></p><p>That is not what I mean at all. I wrote that DMs that need to fudge (and therefore always roll behind the screen instead of always out in the open) haven't done the prep work I have seen other DMs do. I laid out some numbers: 500 encounters with 4 DMs, and they always manage to get it right. (Three of them roll in the open.) Who Knows, maybe a fudging DM always has more suspenseful battles than the ones I have played in? That could be true, and it could be an argument for fudging. But it doesn't negate the fact that D&D does not need to be fudged. </p><p></p><p>This says nothing really of rolling behind a screen. Some DMs (and players) feel it builds suspense. That's valid.</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 9543449, member: 6901101"] It's ok to call me out. But read what I wrote please. The DM that spends more time prepping their encounters will have less problems with swingy dice rolls - which is what this is all about. The fact that people try to semantically parsnip fudging dice rolls because of game mechanics is silly. If I spend 1 minute and roll an encounter on a random table and then throw up some impromptu terrain vs spending 30 minutes calculating how to challenge the players and make the fight interesting and balanced - 30 minutes wins everytime. (And to be clear, we're not talking about some seventeen-year-old that is DMing their first campaign. They're going to faulter like everyone else has.) As for making people feel inferior, that is "their" feelings. And I would posit those feelings can come from many places - one might come from knowing if you spent more time creating balanced encounters you wouldn't have to fudge dice rolls. And if you go back to my earlier post, I specifically stated that there are players and groups that are fine with them. It fits their table's playstyle. And that's cool. Nothing wrong with that. What I have consistently argued against is the fact that [B]D&D needs fudging.[/B] It does not. There are way too many preventative measures (and mechanics) that negate the need for a DM to lie to their players about their dice rolls. Just so we are clear, my claim is [B]not[/B] rolling behind the screen is bad or means you are fudging your rolls. My claim is D&D doesn't need to be fudged, especially if you spend time preparing encounters. That's the entire claim. That is not what I mean at all. I wrote that DMs that need to fudge (and therefore always roll behind the screen instead of always out in the open) haven't done the prep work I have seen other DMs do. I laid out some numbers: 500 encounters with 4 DMs, and they always manage to get it right. (Three of them roll in the open.) Who Knows, maybe a fudging DM always has more suspenseful battles than the ones I have played in? That could be true, and it could be an argument for fudging. But it doesn't negate the fact that D&D does not need to be fudged. This says nothing really of rolling behind a screen. Some DMs (and players) feel it builds suspense. That's valid. [/QUOTE]
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