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General Tabletop Discussion
*Pathfinder & Starfinder
Should the DMG be the cheapest core book?
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<blockquote data-quote="The Little Raven" data-source="post: 4103985" data-attributes="member: 10095"><p>New players do not automatically mean new DMs. New players is absolutely key, as is lowering barriers of entry to those players (which is why I love the "loln00b" focus in the first core books), but that's more a matter of getting them into the game itself, rather than getting them to make the transition from player to DM.</p><p></p><p>And sure, getting the 3 core books is the norm... for established players, or those truly interested in DMing. My group will continue it's traditional of all PHBs, and only half MMs/DMGs, since only half of us really DM (and anyone else can borrow those books).</p><p></p><p></p><p></p><p>He still needs a PHB in addition to a DMG, so having the DMG cheap, but the PHB more expensive doesn't really help him become a DM, since he'll be spending the same amount of money, just divided slightly differently. I'd rather the big, whopping 320-page PHB be cheaper, since that's a better deal/more likely to draw in new people.</p><p></p><p></p><p></p><p>The reason the PHB is 100 pages longer, but cheaper, is because of print-runs. There is no book in any RPG in the industry that has a larger print-run than the D&D PHB. The only way the DMG could get cheaper in that regard is by selling as many copies as the PHB, which it will never do. Instead of focusing on theoretical sales, they're focusing on what precedent has shown them.</p><p></p><p></p><p></p><p>The burden is always on a DM, because they've chosen to take that burden on.</p><p></p><p></p><p></p><p>Beefing up the page count won't make people more inspired to become DMs, and dropping the price without guaranteeing larger print runs (and thus sales) will reduce WotC's profit margins (especially since it seems they're making the core books $5 cheaper than standard 4e hardcovers).</p></blockquote><p></p>
[QUOTE="The Little Raven, post: 4103985, member: 10095"] New players do not automatically mean new DMs. New players is absolutely key, as is lowering barriers of entry to those players (which is why I love the "loln00b" focus in the first core books), but that's more a matter of getting them into the game itself, rather than getting them to make the transition from player to DM. And sure, getting the 3 core books is the norm... for established players, or those truly interested in DMing. My group will continue it's traditional of all PHBs, and only half MMs/DMGs, since only half of us really DM (and anyone else can borrow those books). He still needs a PHB in addition to a DMG, so having the DMG cheap, but the PHB more expensive doesn't really help him become a DM, since he'll be spending the same amount of money, just divided slightly differently. I'd rather the big, whopping 320-page PHB be cheaper, since that's a better deal/more likely to draw in new people. The reason the PHB is 100 pages longer, but cheaper, is because of print-runs. There is no book in any RPG in the industry that has a larger print-run than the D&D PHB. The only way the DMG could get cheaper in that regard is by selling as many copies as the PHB, which it will never do. Instead of focusing on theoretical sales, they're focusing on what precedent has shown them. The burden is always on a DM, because they've chosen to take that burden on. Beefing up the page count won't make people more inspired to become DMs, and dropping the price without guaranteeing larger print runs (and thus sales) will reduce WotC's profit margins (especially since it seems they're making the core books $5 cheaper than standard 4e hardcovers). [/QUOTE]
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Should the DMG be the cheapest core book?
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