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Community
General Tabletop Discussion
*Dungeons & Dragons
Should the Fighter's "Second Wind" ability grant temporary HP instead of regular HP?
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<blockquote data-quote="LFK" data-source="post: 6318803" data-attributes="member: 61050"><p>If you are so implacable that you consider this a sign of "complete disdain" then there is no reason to care about what you think: you will never be happy and your feedback should be shredded, unread.</p><p></p><p>Seriously, listening to you would be a mistake, and I hope the developers realized that.</p><p></p><p>I realize there's a certain <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> element to saying "if you don't like the onions just pick them out" but you ordered a modern RPG and are upset that it contains modern elements that show the developers have learned from the last two decades of game development. Because it's a game, and should be fun, and fun is more important than making sure you've sanded off every corner that some grog might get his elbow caught on. That means that characters should be largely self-contained and not reliant on another class for their base functionality. You wouldn't design a warlock class that gets bonus damage against cursed targets, but has no way of cursing. Why would you design a front line defender that expects to chew through hit points, but has to rely on external sources to get hit points back? A wizard that can cast all sorts of spells, but needs a Bookomancer to refresh them?</p><p></p><p>Hit points are the Fighter's spellbook.</p></blockquote><p></p>
[QUOTE="LFK, post: 6318803, member: 61050"] If you are so implacable that you consider this a sign of "complete disdain" then there is no reason to care about what you think: you will never be happy and your feedback should be shredded, unread. Seriously, listening to you would be a mistake, and I hope the developers realized that. I realize there's a certain :):):):):):):) element to saying "if you don't like the onions just pick them out" but you ordered a modern RPG and are upset that it contains modern elements that show the developers have learned from the last two decades of game development. Because it's a game, and should be fun, and fun is more important than making sure you've sanded off every corner that some grog might get his elbow caught on. That means that characters should be largely self-contained and not reliant on another class for their base functionality. You wouldn't design a warlock class that gets bonus damage against cursed targets, but has no way of cursing. Why would you design a front line defender that expects to chew through hit points, but has to rely on external sources to get hit points back? A wizard that can cast all sorts of spells, but needs a Bookomancer to refresh them? Hit points are the Fighter's spellbook. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Should the Fighter's "Second Wind" ability grant temporary HP instead of regular HP?
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