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General Tabletop Discussion
*Dungeons & Dragons
Should the Fighter's "Second Wind" ability grant temporary HP instead of regular HP?
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<blockquote data-quote="Hussar" data-source="post: 6323676" data-attributes="member: 22779"><p>To be fair, that's not true. 3e had proportional healing. You healed (natural healing anyway) faster the higher level you are. To the point where a wizard would be virtually impossible not to fully heal in a day or two at high levels. With any sort of heal check, a wizard heals in one day that the most at pretty much any level after first.</p><p></p><p>Fighters are a bit slower, but, apparently that's fine.</p><p></p><p>This does, OTOH, illuminate a rather glaring inconsistency in HP. A 10th level wizard has 30 HP. A 3rd level fighter has 30 HP. An Ogre can have 30 HP (29 by 3e MM, we'll give him a bonus one HP). All three characters are hit with exactly identical attacks. Let's say a really big axe hit with power attack and a critical that does 29 points of damage. The wizard, without help, is back to full HP in three days, one day with a heal check. The fighter takes 10 days to heal, 3 with a heal check, and the ogre takes a month to heal (he's only 1st level), 8 days with a heal check.</p><p></p><p>How do those who claim that HP are consistent rationalise this? How is it that my spindly, aged wizard is back on his feet in 1/3 the time the fighter takes and 1/10th the time the ogre takes?</p></blockquote><p></p>
[QUOTE="Hussar, post: 6323676, member: 22779"] To be fair, that's not true. 3e had proportional healing. You healed (natural healing anyway) faster the higher level you are. To the point where a wizard would be virtually impossible not to fully heal in a day or two at high levels. With any sort of heal check, a wizard heals in one day that the most at pretty much any level after first. Fighters are a bit slower, but, apparently that's fine. This does, OTOH, illuminate a rather glaring inconsistency in HP. A 10th level wizard has 30 HP. A 3rd level fighter has 30 HP. An Ogre can have 30 HP (29 by 3e MM, we'll give him a bonus one HP). All three characters are hit with exactly identical attacks. Let's say a really big axe hit with power attack and a critical that does 29 points of damage. The wizard, without help, is back to full HP in three days, one day with a heal check. The fighter takes 10 days to heal, 3 with a heal check, and the ogre takes a month to heal (he's only 1st level), 8 days with a heal check. How do those who claim that HP are consistent rationalise this? How is it that my spindly, aged wizard is back on his feet in 1/3 the time the fighter takes and 1/10th the time the ogre takes? [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Should the Fighter's "Second Wind" ability grant temporary HP instead of regular HP?
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