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General Tabletop Discussion
*Dungeons & Dragons
Should the Hexblade Patron be Banned?
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<blockquote data-quote="Helldritch" data-source="post: 8106018" data-attributes="member: 6855114"><p>I have a player with an Hexblade in one of my groups. His patron is not a mysterious blade but the Raven Queen. We are playing in FR (DH) and I made her not a god in the FR because Kelemvor already has the portfolio. But she is trying hard so sin e she can't have clerics for the moment, she made a pact with the player (with very specific clauses). So the player must promote the Raven Queen over the clergy of Kelemvor. Which is quite interesting because the party os interacting a lot with Kelemvor's church as they are the ones providing the city with speak with dead spells. </p><p></p><p>Warlock specs shouldn't be restricted to one patron only. When a player comes up with an interesting build, don't stop at the patron. This hexblade is much more than just a fighting machine as the player is actively promoting his patron as a true god of the dead...</p><p></p><p>But yes, the hexblade is really good for a one dip multiclassing. This is one of the reason that multiclassing is heavily restricted in my games. Sorlock, pal lock or whatever. When you switch class, there is no turning back. This has limited multiclassing a lot along with a few other restrictions.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8106018, member: 6855114"] I have a player with an Hexblade in one of my groups. His patron is not a mysterious blade but the Raven Queen. We are playing in FR (DH) and I made her not a god in the FR because Kelemvor already has the portfolio. But she is trying hard so sin e she can't have clerics for the moment, she made a pact with the player (with very specific clauses). So the player must promote the Raven Queen over the clergy of Kelemvor. Which is quite interesting because the party os interacting a lot with Kelemvor's church as they are the ones providing the city with speak with dead spells. Warlock specs shouldn't be restricted to one patron only. When a player comes up with an interesting build, don't stop at the patron. This hexblade is much more than just a fighting machine as the player is actively promoting his patron as a true god of the dead... But yes, the hexblade is really good for a one dip multiclassing. This is one of the reason that multiclassing is heavily restricted in my games. Sorlock, pal lock or whatever. When you switch class, there is no turning back. This has limited multiclassing a lot along with a few other restrictions. [/QUOTE]
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Should the Hexblade Patron be Banned?
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