Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Should the Paladin be changed into a more generic half-caster magic knight?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DinoInDisguise" data-source="post: 9439132" data-attributes="member: 7045806"><p>I don't think a lot of 5e players have a mechanical focus in their play. I think that is a disconnect between this forum and the player base as a whole - speaking strictly D&D here. We have some evidence of this. Player character data on DnD beyond doesn't match with power level or mechanical depth expectations.</p><p></p><p>If we look at actual plays like Critical Role and Dimension 20, these aren't mechanically focused but are huge parts of the 5e culture. If you look at the /r/lfg subreddit, and look at postings for 5e games, you see an awful lot about "roleplay" and "story" with very few with a more combat or mechanical focus in their advertisment.</p><p></p><p>And this is anecdotal, but in games I've run for strangers off that same subreddit, they come with character concepts. These concepts are never mechanically based. They are always flavor based. Many don't even have a class picked for the concept, just a short story about a person. This is reiterated by the fact that I can restrict classes without meaningfully impacting my response rate. And that on session 1, if I shut up, they just roleplay in character as the norm.</p><p></p><p>I feel like newcomers to the hobby view it differently than many of the players from older editions. And I think this is reflected in WotC's choice to not indulge with such content to the level they have in prior editions. I also think it's why there is such a stark divide even on this forum, where some times it feels like you play an entirely different game than the one being discussed, even if you dont.</p></blockquote><p></p>
[QUOTE="DinoInDisguise, post: 9439132, member: 7045806"] I don't think a lot of 5e players have a mechanical focus in their play. I think that is a disconnect between this forum and the player base as a whole - speaking strictly D&D here. We have some evidence of this. Player character data on DnD beyond doesn't match with power level or mechanical depth expectations. If we look at actual plays like Critical Role and Dimension 20, these aren't mechanically focused but are huge parts of the 5e culture. If you look at the /r/lfg subreddit, and look at postings for 5e games, you see an awful lot about "roleplay" and "story" with very few with a more combat or mechanical focus in their advertisment. And this is anecdotal, but in games I've run for strangers off that same subreddit, they come with character concepts. These concepts are never mechanically based. They are always flavor based. Many don't even have a class picked for the concept, just a short story about a person. This is reiterated by the fact that I can restrict classes without meaningfully impacting my response rate. And that on session 1, if I shut up, they just roleplay in character as the norm. I feel like newcomers to the hobby view it differently than many of the players from older editions. And I think this is reflected in WotC's choice to not indulge with such content to the level they have in prior editions. I also think it's why there is such a stark divide even on this forum, where some times it feels like you play an entirely different game than the one being discussed, even if you dont. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Should the Paladin be changed into a more generic half-caster magic knight?
Top