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*TTRPGs General
Should the PCs try and capture the NPC starship?
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<blockquote data-quote="pemerton" data-source="post: 7311177" data-attributes="member: 42582"><p>The players' conjecture (which is also the PCs' conjecture) is that the vessel is at Enlil to pick up more test subjects/virus specimens. Enlil itself is Tech Level 3 (the starport is a fairly modest Class C orbital facility maintained by the Imperium), and so local authorities aren't going to be able to provide a whole lot of resistance.</p><p></p><p>There was a branch of the bioweapons project on a third planet, Byron, which is one jump from Enlil in the "opposite" direction from Olyx. But the PCs disrupted that aspect of the operations pretty thoroughly, and handed all those involved over to the Byron authorities. In the climax of that episode (session report <a href="http://www.enworld.org/forum/showthread.php?605171-Classic-Traveller-a-dice-driven-game" target="_blank">here</a>) one group of bioweapons conspirators were trying to blow up the PCs from their orbiting starship - the Byron air force were dispatched (following a call for help from the PCs) and so the conspirators fled (presumably to Olyx, although that hasn't actually been confirmed yet in play).</p><p></p><p>There were test subjects and samples from Enlil on Byron, but following the just-mentioned disruption, the conspirators might want/need new ones. I think the players are assuming that any such samples/subjects will be taken back to Olyx, given that the Byron situation has become a bust from the conspirators' point of view.</p><p></p><p>The PCs wouldn't try an overt storming - they would be trying an infiltration-then-hijcack/capture.</p><p></p><p>There has been some discussion of this - the players are banking heavily on Li being rogue and hence their actions (if they do try and take the ship) being retrospectively justifiable!</p><p></p><p>It's more that they know they aren't militarily that powerful, and their ship is not very well-armed (a single turret with two pulse lasers), so if they turn up and a patrol cruiser is present then they can be pretty easily destroyed - so the cruiser being away makes their chance of surviving arrival on Olyx a bit better.</p><p></p><p>They have a PC with Commo-1 and Computer-2 (but INT 2 - he's not that bright, but has read all the manuals - EDU 10). The diplomat/spy PC has Commo-1, Liasion-1, Interrogation-1 (among other skills). And they have a NPC ally with them who has Computer-4 and Electronics-2 (though no Commo).</p><p></p><p>The PC with Commo and Computer was crucial to intercepting the communications (he is a recently discharged Imperial Navy Lieutenant, and so is familiar with Navy codes and signal practices). And any plan to take the cruiser will probably involve the hacker NPC trying to take some sort of control of the ship's computer.</p><p></p><p>This is the main argument in favour, yes. The prospects of success are a bit uncertain, though.</p><p></p><p>(Also, if its unclear: I'm the referee, but started this thread to get advice/ideas for my players - and also for fun, because I like talking about RPGing!)</p></blockquote><p></p>
[QUOTE="pemerton, post: 7311177, member: 42582"] The players' conjecture (which is also the PCs' conjecture) is that the vessel is at Enlil to pick up more test subjects/virus specimens. Enlil itself is Tech Level 3 (the starport is a fairly modest Class C orbital facility maintained by the Imperium), and so local authorities aren't going to be able to provide a whole lot of resistance. There was a branch of the bioweapons project on a third planet, Byron, which is one jump from Enlil in the "opposite" direction from Olyx. But the PCs disrupted that aspect of the operations pretty thoroughly, and handed all those involved over to the Byron authorities. In the climax of that episode (session report [url=http://www.enworld.org/forum/showthread.php?605171-Classic-Traveller-a-dice-driven-game]here[/url]) one group of bioweapons conspirators were trying to blow up the PCs from their orbiting starship - the Byron air force were dispatched (following a call for help from the PCs) and so the conspirators fled (presumably to Olyx, although that hasn't actually been confirmed yet in play). There were test subjects and samples from Enlil on Byron, but following the just-mentioned disruption, the conspirators might want/need new ones. I think the players are assuming that any such samples/subjects will be taken back to Olyx, given that the Byron situation has become a bust from the conspirators' point of view. The PCs wouldn't try an overt storming - they would be trying an infiltration-then-hijcack/capture. There has been some discussion of this - the players are banking heavily on Li being rogue and hence their actions (if they do try and take the ship) being retrospectively justifiable! It's more that they know they aren't militarily that powerful, and their ship is not very well-armed (a single turret with two pulse lasers), so if they turn up and a patrol cruiser is present then they can be pretty easily destroyed - so the cruiser being away makes their chance of surviving arrival on Olyx a bit better. They have a PC with Commo-1 and Computer-2 (but INT 2 - he's not that bright, but has read all the manuals - EDU 10). The diplomat/spy PC has Commo-1, Liasion-1, Interrogation-1 (among other skills). And they have a NPC ally with them who has Computer-4 and Electronics-2 (though no Commo). The PC with Commo and Computer was crucial to intercepting the communications (he is a recently discharged Imperial Navy Lieutenant, and so is familiar with Navy codes and signal practices). And any plan to take the cruiser will probably involve the hacker NPC trying to take some sort of control of the ship's computer. This is the main argument in favour, yes. The prospects of success are a bit uncertain, though. (Also, if its unclear: I'm the referee, but started this thread to get advice/ideas for my players - and also for fun, because I like talking about RPGing!) [/QUOTE]
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Should the PCs try and capture the NPC starship?
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