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General Tabletop Discussion
*Dungeons & Dragons
Should There Be a Core Setting?
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<blockquote data-quote="Jaeger" data-source="post: 8362958" data-attributes="member: 27996"><p>I disagree. Heroic or pre-whatever; D&D does D&D style fantasy.</p><p></p><p>What is "Heroic Fantasy" ?</p><p>What is "Pre-Industrial Heroic Fantasy" ?</p><p></p><p><em>Strong</em> definitions needed.</p><p></p><p>And I can almost guarantee that our definitions of what those genre's encompass will not line up.</p><p></p><p></p><p></p><p></p><p>An outline... sure. That's not running the game as written. That's work. Also changing the magic and cleric classes to match the new hotness is more work...</p><p></p><p>The overwhelming majority are just gonna run with what is hardcoded into the rules and PC classes.</p><p></p><p>WOTC didn't change a thing about the D&D cosmology for Ravenloft; an allegedly "different setting". </p><p></p><p></p><p></p><p>Disagree:</p><p></p><p></p><p>Magic to cosmology, to how HP affect the way players play their characters, D&D is <em>Loaded </em>with a combination of genre and setting assumptions.</p><p></p><p>It just does both with a broad enough brush that most don't bother to look at the man behind the curtain.</p><p></p><p></p><p></p><p></p><p>And that is all that it is: "some gloss of". </p><p></p><p>It is all just a setting veneer over the core D&D gameplay.</p></blockquote><p></p>
[QUOTE="Jaeger, post: 8362958, member: 27996"] I disagree. Heroic or pre-whatever; D&D does D&D style fantasy. What is "Heroic Fantasy" ? What is "Pre-Industrial Heroic Fantasy" ? [I]Strong[/I] definitions needed. And I can almost guarantee that our definitions of what those genre's encompass will not line up. An outline... sure. That's not running the game as written. That's work. Also changing the magic and cleric classes to match the new hotness is more work... The overwhelming majority are just gonna run with what is hardcoded into the rules and PC classes. WOTC didn't change a thing about the D&D cosmology for Ravenloft; an allegedly "different setting". Disagree: Magic to cosmology, to how HP affect the way players play their characters, D&D is [I]Loaded [/I]with a combination of genre and setting assumptions. It just does both with a broad enough brush that most don't bother to look at the man behind the curtain. And that is all that it is: "some gloss of". It is all just a setting veneer over the core D&D gameplay. [/QUOTE]
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Should There Be a Core Setting?
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