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Should there be Repercussions for This? (opinions wanted)
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<blockquote data-quote="Czhorat" data-source="post: 1164578" data-attributes="member: 13826"><p>That's certainly one way to play D&D, but to me it seems to be the shallowest and least interesting gaming experience. Playing a paladin would be quite dull to me if every gaming situation were manipulated to the point that I NEVER had a moral quandry and my code of conduct was meaningless. It would likewise be frustrating if the game were manipulated to throw my character into a moral quandry every other session. There are many potential challenged in a D&D game. You could try to explore your character's personality, motivation, and morals -- perhaps growing in a sort of personal "hero quest". A campaign could be focused on mysteries, intrigue, and diplomacy. There could be dungeon adventures with lots of puzzles and riddles. Finally, there could be what you seem to like: adventures centered around combat and treasure. ALL of these are D&D games.</p><p></p><p>Even the most combat-intense campaign probably has some other elements as well. If ALL you have is combat then you may as well sit at home and play computer games. If you have a group that wants to do nothing more than roll dice and kill things, then enjoy. Just don't delude yourself into thinking this is wht D&D is "about".</p></blockquote><p></p>
[QUOTE="Czhorat, post: 1164578, member: 13826"] That's certainly one way to play D&D, but to me it seems to be the shallowest and least interesting gaming experience. Playing a paladin would be quite dull to me if every gaming situation were manipulated to the point that I NEVER had a moral quandry and my code of conduct was meaningless. It would likewise be frustrating if the game were manipulated to throw my character into a moral quandry every other session. There are many potential challenged in a D&D game. You could try to explore your character's personality, motivation, and morals -- perhaps growing in a sort of personal "hero quest". A campaign could be focused on mysteries, intrigue, and diplomacy. There could be dungeon adventures with lots of puzzles and riddles. Finally, there could be what you seem to like: adventures centered around combat and treasure. ALL of these are D&D games. Even the most combat-intense campaign probably has some other elements as well. If ALL you have is combat then you may as well sit at home and play computer games. If you have a group that wants to do nothing more than roll dice and kill things, then enjoy. Just don't delude yourself into thinking this is wht D&D is "about". [/QUOTE]
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