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Should there be Repercussions for This? (opinions wanted)
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<blockquote data-quote="Elder-Basilisk" data-source="post: 1166447" data-attributes="member: 3146"><p>On an interesting sidenote to this discussion, at a game I just played, our party (a lawful good eldritch knight, LN wizard, LN druid, NG halfling fighter/rogue, and CG Rogue/Holy Liberator) captured a villain who stole a very valuable gem and framed them for it. We knew that he had been involved in a pirate/slaver ring from documents we found. He was a rogue/shadowdancer (or so we assumed since we saw him move within our briar web then dissappear and when we looked at him, he seemed to melt into the shadows; he had the good fortune of evading the fireballs and feeblemind that took out the rest of his group). We knew that he was evil.</p><p></p><p>Most of us were for hanging him as a bandit but the holy liberator said he wanted to deal with the prisoner himself, and when the party aquiesced, took him into the forest alone (stripped of all his possessions and weapons), handed him a dagger, and told him to leave and never return. (I thought that was very good role-playing on the Holy Liberator's part). When he returned, he was wiping off his sword and said that he'd "dealt with the problem."</p><p></p><p>What's interesting is that I think that this is a somewhat similar case to the one we're discussing. I also find it interesting because I think that the lawful characters were acting within the bounds of what's normally expected of lawful alignments by wanting to hang him. The Holy Liberator was also well within the bounds of what's ordinarily considered CG behavior (although from answers in this thread, I suspect that many would also see it (except the misleading the party bit) as exemplary paladin-like behavior which goes to demonstrate my thesis in the other thread that D&D ideas of law and chaos have no real explanatory or descriptive power).</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 1166447, member: 3146"] On an interesting sidenote to this discussion, at a game I just played, our party (a lawful good eldritch knight, LN wizard, LN druid, NG halfling fighter/rogue, and CG Rogue/Holy Liberator) captured a villain who stole a very valuable gem and framed them for it. We knew that he had been involved in a pirate/slaver ring from documents we found. He was a rogue/shadowdancer (or so we assumed since we saw him move within our briar web then dissappear and when we looked at him, he seemed to melt into the shadows; he had the good fortune of evading the fireballs and feeblemind that took out the rest of his group). We knew that he was evil. Most of us were for hanging him as a bandit but the holy liberator said he wanted to deal with the prisoner himself, and when the party aquiesced, took him into the forest alone (stripped of all his possessions and weapons), handed him a dagger, and told him to leave and never return. (I thought that was very good role-playing on the Holy Liberator's part). When he returned, he was wiping off his sword and said that he'd "dealt with the problem." What's interesting is that I think that this is a somewhat similar case to the one we're discussing. I also find it interesting because I think that the lawful characters were acting within the bounds of what's normally expected of lawful alignments by wanting to hang him. The Holy Liberator was also well within the bounds of what's ordinarily considered CG behavior (although from answers in this thread, I suspect that many would also see it (except the misleading the party bit) as exemplary paladin-like behavior which goes to demonstrate my thesis in the other thread that D&D ideas of law and chaos have no real explanatory or descriptive power). [/QUOTE]
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