Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Should there be Repercussions for This? (opinions wanted)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BSF" data-source="post: 1167103" data-attributes="member: 13098"><p>In a game I play in, we have a very honorable, righteous monk. At one point in the game, an Assassin was trying to hunt him down. We were in a large city at the time, and the authorities were friendly to us. With their help we setup a plan to trap and try to capture the assassin. During the ensuing battle, the assassin threw down his rapier (of puncturing!) and surrendured. </p><p></p><p>While we were happy that we were potentially capturing him, we were less thrilled that he was conscious. While waiting for the city watch to arrive, we tried to remove an unholy symbol. Bad move, that summoned diabolic (We are pretty sure it was a devil, not a demon) aid. In the ensuing mess, the assassin was slain, by the creature. Evaluating all the equipment afterwards, we came to learn that the assassin had a number of vile poisons on his person, as well as armor that would allow him to go gaseous. By all appearances, his surrender was a sham. Great villian that was going to take advantage of the fact that we weren't going to slay him outright if there was another choice. </p><p></p><p>But, this brought up some great in-character discussions on how we would deal with prisoners in the future. As a group, we agree that if we are in a situation where a prisoner can be dealt with by the "proper authorities", we will do that. But, the monk summarized other situations very well. Basically, if we are in the middle of nowhere, taking a dangerous foe prisoner is foolish. In that event, if an enemy threw down his sword, the monk would pick it up and hand it back to him, so that the fight could finish honorably. </p><p></p><p>There are times, and there are foes, where surrender is not an option. While it might be possible for an Evil Cleric to renounce his vile ways and try to atone for a lifetime of evil, a Paladin is not obligated to facilitate that. A Paladin should be able to make that choice. But, a Paladin should also be able to decide that surrender is not an option unless the foe is also willing to accept the Paladin's judgement and possible sentencing, including execution. However, a Paladin shouldn't relish this action.</p></blockquote><p></p>
[QUOTE="BSF, post: 1167103, member: 13098"] In a game I play in, we have a very honorable, righteous monk. At one point in the game, an Assassin was trying to hunt him down. We were in a large city at the time, and the authorities were friendly to us. With their help we setup a plan to trap and try to capture the assassin. During the ensuing battle, the assassin threw down his rapier (of puncturing!) and surrendured. While we were happy that we were potentially capturing him, we were less thrilled that he was conscious. While waiting for the city watch to arrive, we tried to remove an unholy symbol. Bad move, that summoned diabolic (We are pretty sure it was a devil, not a demon) aid. In the ensuing mess, the assassin was slain, by the creature. Evaluating all the equipment afterwards, we came to learn that the assassin had a number of vile poisons on his person, as well as armor that would allow him to go gaseous. By all appearances, his surrender was a sham. Great villian that was going to take advantage of the fact that we weren't going to slay him outright if there was another choice. But, this brought up some great in-character discussions on how we would deal with prisoners in the future. As a group, we agree that if we are in a situation where a prisoner can be dealt with by the "proper authorities", we will do that. But, the monk summarized other situations very well. Basically, if we are in the middle of nowhere, taking a dangerous foe prisoner is foolish. In that event, if an enemy threw down his sword, the monk would pick it up and hand it back to him, so that the fight could finish honorably. There are times, and there are foes, where surrender is not an option. While it might be possible for an Evil Cleric to renounce his vile ways and try to atone for a lifetime of evil, a Paladin is not obligated to facilitate that. A Paladin should be able to make that choice. But, a Paladin should also be able to decide that surrender is not an option unless the foe is also willing to accept the Paladin's judgement and possible sentencing, including execution. However, a Paladin shouldn't relish this action. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Should there be Repercussions for This? (opinions wanted)
Top