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<blockquote data-quote="Dross" data-source="post: 5564548" data-attributes="member: 33802"><p>On a slightly different topic, how does the dwarf deal with all the necromancy in the game world? Why are there not more actions to destroy such things? Surely there has been more than 2 actions in two years.</p><p></p><p>It would seem that the party would run into more than 1 non evil necromancer in more than 2 years of playing. And since he was mentioned as being part of a guild, why is the guild not perceived as evil by the dwarf?</p><p></p><p>Spells (3.5) such as Blindness/deafness, cause fear, chill touch, death ward, Disrupt undead (necromancy using positive energy) are all 3rd or lower level. As is Mark of Justice, a 4th level paladin spell, and Undeath to Death, a level 6 Clr/Wiz spell used to destroy undead. There should be problems with using these spells near or by (with UMD) the dwarf.</p><p></p><p>I wonder if the dwarf should deny the protection from a cleric/druid/paly's Death Ward because it is from the Necromancy school?</p><p></p><p></p><p>At some stage (pre-3.5) weren't the Cure spells in the necromancy school?</p></blockquote><p></p>
[QUOTE="Dross, post: 5564548, member: 33802"] On a slightly different topic, how does the dwarf deal with all the necromancy in the game world? Why are there not more actions to destroy such things? Surely there has been more than 2 actions in two years. It would seem that the party would run into more than 1 non evil necromancer in more than 2 years of playing. And since he was mentioned as being part of a guild, why is the guild not perceived as evil by the dwarf? Spells (3.5) such as Blindness/deafness, cause fear, chill touch, death ward, Disrupt undead (necromancy using positive energy) are all 3rd or lower level. As is Mark of Justice, a 4th level paladin spell, and Undeath to Death, a level 6 Clr/Wiz spell used to destroy undead. There should be problems with using these spells near or by (with UMD) the dwarf. I wonder if the dwarf should deny the protection from a cleric/druid/paly's Death Ward because it is from the Necromancy school? At some stage (pre-3.5) weren't the Cure spells in the necromancy school? [/QUOTE]
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