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<blockquote data-quote="Elf Witch" data-source="post: 5564666" data-attributes="member: 9037"><p>Just got a chance to sit down and read this thread tonight.</p><p></p><p>I know some one brought up how things are done in 4E we are still playing 3.5. </p><p></p><p>Our characters don't know that the dwarf smashed them to pieces. We came back and found them destroyed. Since one of the minions escaped we are guessing they did it. Out of character we know he did but we are pretty good at separating the two.</p><p></p><p>The one player who was upset over everything has calmed down and has told the DM not to worry about it.</p><p></p><p>I will admit that some of this is getting on my nerves. The whole necromancy thing does not make any sense to me. It does not fit his background wanting to kill every drow in sight yeah I understand that but not this. Personally I think the entire necromancy things is the player's view that all necromancy is evil and that comes from his years of playing. No matter how many PCs and NPCs tell him that necromancy in of itself is not always evil. The DM has come out and said in my game there are good necromancers. </p><p></p><p></p><p>Part of the issue I found out is because of me. He does not like the way I sometimes play. He is basing this on several things. Back when 3.0 came out we were playing in a game and I played an elven sorcerer who tried not to kill things. I did a lot of subdual damage and I often spared lives behind the party's back. The DM of that game really liked my character and how I was playing and rewarded it by showing that my mercy often made things better. For example a former prisoner of ours spared our lives and helped us escape execution because I had spared his life.</p><p></p><p>For some reason this drove him crazy and it bothered him that I was playing wrong. In his eyes you kill bad things in the game and if the DM puts them there they are to be defeated. </p><p></p><p>So now 9 years later he is worried that I will do something stupid so he goes behind the party's back to make sure I don't do it. IE smashing the skeletons.</p><p></p><p>He also does not listen to what my character tells him. For example we were fighting dopplegangers and we came into a room where four people were tied up who looked like us. I yelled wait we need to think about this but he charged in and starting killing them. He killed two and they turned into dopplegangers but I had a bad feeling because we had been separated earlier. I cast web to try and slow him down. The cleric started saying don't listen to her kill them all, at that moment I just knew that one of the dopplegangers was with us and the other cleric tied and gagged in a chair was our real cleric.</p><p></p><p>I turned an attacked what I thought was the doppleganger and the dwarf tried to attack the tied up cleric but he was asked to make a will save and couldn't follow through he kept trying. I killed the cleric I was fighting and he turned into a doppleganger. </p><p></p><p>The DM to save the cleric's life had his god interfere and cast sanctuary on him so that he would not be killed. </p><p></p><p>You would think that after almost killing a party member he would listen to me but nope he doesn't. </p><p></p><p>It is just something I have to deal with in game. We have been playing together for 16 years and in real life he is a wonderful friend the type who would give you his last bit of money if you needed it. So I just cope with his gaming style.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5564666, member: 9037"] Just got a chance to sit down and read this thread tonight. I know some one brought up how things are done in 4E we are still playing 3.5. Our characters don't know that the dwarf smashed them to pieces. We came back and found them destroyed. Since one of the minions escaped we are guessing they did it. Out of character we know he did but we are pretty good at separating the two. The one player who was upset over everything has calmed down and has told the DM not to worry about it. I will admit that some of this is getting on my nerves. The whole necromancy thing does not make any sense to me. It does not fit his background wanting to kill every drow in sight yeah I understand that but not this. Personally I think the entire necromancy things is the player's view that all necromancy is evil and that comes from his years of playing. No matter how many PCs and NPCs tell him that necromancy in of itself is not always evil. The DM has come out and said in my game there are good necromancers. Part of the issue I found out is because of me. He does not like the way I sometimes play. He is basing this on several things. Back when 3.0 came out we were playing in a game and I played an elven sorcerer who tried not to kill things. I did a lot of subdual damage and I often spared lives behind the party's back. The DM of that game really liked my character and how I was playing and rewarded it by showing that my mercy often made things better. For example a former prisoner of ours spared our lives and helped us escape execution because I had spared his life. For some reason this drove him crazy and it bothered him that I was playing wrong. In his eyes you kill bad things in the game and if the DM puts them there they are to be defeated. So now 9 years later he is worried that I will do something stupid so he goes behind the party's back to make sure I don't do it. IE smashing the skeletons. He also does not listen to what my character tells him. For example we were fighting dopplegangers and we came into a room where four people were tied up who looked like us. I yelled wait we need to think about this but he charged in and starting killing them. He killed two and they turned into dopplegangers but I had a bad feeling because we had been separated earlier. I cast web to try and slow him down. The cleric started saying don't listen to her kill them all, at that moment I just knew that one of the dopplegangers was with us and the other cleric tied and gagged in a chair was our real cleric. I turned an attacked what I thought was the doppleganger and the dwarf tried to attack the tied up cleric but he was asked to make a will save and couldn't follow through he kept trying. I killed the cleric I was fighting and he turned into a doppleganger. The DM to save the cleric's life had his god interfere and cast sanctuary on him so that he would not be killed. You would think that after almost killing a party member he would listen to me but nope he doesn't. It is just something I have to deal with in game. We have been playing together for 16 years and in real life he is a wonderful friend the type who would give you his last bit of money if you needed it. So I just cope with his gaming style. [/QUOTE]
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