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<blockquote data-quote="Elf Witch" data-source="post: 5571397" data-attributes="member: 9037"><p>When we started the game we sat down and talked about what we all wanted. The DM talked about the campaign and what she wanted.</p><p></p><p>This game started in 2008 we used to play every other week but we have also had breaks due to real life stuff. We have only played three sessions this year because of my back injury in December.</p><p></p><p>Over this time there has been a change in the amount of players at the table. And some real life stuff has happened to all of us.</p><p></p><p>I don't consider the player of the dwarf to be a jerk at all. He has only done two things in the game that most of the party have objected to.</p><p></p><p>I thought the ingame consequence for killing the necromancer was funny. The dwarf who has no sense of humor spent three weeks trapped in a cell with gnome who drove him crazy.</p><p></p><p>As for this last thing it was only one player who was upset and that was because of the lost gold he needed for some magic items he had commissioned. In the last session the DM fixed it for him by letting him borrow the money from a money lender.</p><p></p><p>My character was miffed with the dwarf but me the player was not. For me it was more of a roll of the eyes moment. My concern was more for my roommate and helping her make a decision of either fixing this loss of treasure or letting it stand.</p><p></p><p>Now the other issues of two much power has been brewing as we leveled. The DM was honest about this and most of us are okay about fixing things. Again one player not the dwarf is having issues.</p><p></p><p>To be honest the other player is the one we have the most issues with at the table. He is an immerse kind of role player and sometimes this has caused friction at the table.</p><p></p><p>I know some of my frustration has come out on this thread. As someone who loves the role playing aspect of the game I have now come to believe that there can be such a thing as to much role playing.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5571397, member: 9037"] When we started the game we sat down and talked about what we all wanted. The DM talked about the campaign and what she wanted. This game started in 2008 we used to play every other week but we have also had breaks due to real life stuff. We have only played three sessions this year because of my back injury in December. Over this time there has been a change in the amount of players at the table. And some real life stuff has happened to all of us. I don't consider the player of the dwarf to be a jerk at all. He has only done two things in the game that most of the party have objected to. I thought the ingame consequence for killing the necromancer was funny. The dwarf who has no sense of humor spent three weeks trapped in a cell with gnome who drove him crazy. As for this last thing it was only one player who was upset and that was because of the lost gold he needed for some magic items he had commissioned. In the last session the DM fixed it for him by letting him borrow the money from a money lender. My character was miffed with the dwarf but me the player was not. For me it was more of a roll of the eyes moment. My concern was more for my roommate and helping her make a decision of either fixing this loss of treasure or letting it stand. Now the other issues of two much power has been brewing as we leveled. The DM was honest about this and most of us are okay about fixing things. Again one player not the dwarf is having issues. To be honest the other player is the one we have the most issues with at the table. He is an immerse kind of role player and sometimes this has caused friction at the table. I know some of my frustration has come out on this thread. As someone who loves the role playing aspect of the game I have now come to believe that there can be such a thing as to much role playing. [/QUOTE]
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