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<blockquote data-quote="Elf Witch" data-source="post: 5572826" data-attributes="member: 9037"><p>I am totally at a loss over what pemerton is saying. I have read it several times and I still don't understand it. </p><p></p><p>I have never seen railroading being described as the DM putting in loot and deciding what alignment the NPCs are.</p><p></p><p>In our case the whole fracas was not because the dwarf wanted to to destroy the items it was because he didn't talk to any members of his party. He went behind our back. We didn't know he felt strongly about destroying them. Nothing was said. We identified them , detected evil on them and then left the room to deal with an ooze. </p><p></p><p>Maybe the DM could have handled it better then a wisdom check. But she was not trying to railroad the player. If she was she would have found a way to stop it. </p><p></p><p>The player had total freedom to do what he wanted. The rest of us when we found out what he did choose to deal with our anger in game. We let the dwarf know that we were unhappy that he didn't trust enough to talk.</p><p></p><p>There was no railroading involved. There was no DM deciding how we would react and no one even considered attacking and killing the dwarf.</p><p></p><p>The other thing I don't understand are you saying the the DM does not have the right to decide important aspects of the game as to the motivations, and alignment of the NPCs and how things work in the world?</p><p></p><p>That if they do this it some kind of railroading?</p><p></p><p>When I DM I enjoy the aspect of presenting the world to the players. I respond to what they have their PCs do. For example if they choose to free the slaves and let the princess die. Then the world goes on because of this change. The PCs may now have an enemy of the Princess's family. But to the slaves they are heroes and have their support. </p><p></p><p>How is any of that railroading?</p><p></p><p>If in the game necromancy is not evil or illegal and the players know this. And they choose to kill necromancers then they should expect to have the law of the land come down on them. </p><p></p><p>That is still not railroading that is a consequence.</p><p></p><p>From what it sounds like you are saying is that it is up to the PCs and the players who get to decide how the world works. If they saw necromancy is evil then it is evil and there should be no consequences to their actions and if there is then it is railroading.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5572826, member: 9037"] I am totally at a loss over what pemerton is saying. I have read it several times and I still don't understand it. I have never seen railroading being described as the DM putting in loot and deciding what alignment the NPCs are. In our case the whole fracas was not because the dwarf wanted to to destroy the items it was because he didn't talk to any members of his party. He went behind our back. We didn't know he felt strongly about destroying them. Nothing was said. We identified them , detected evil on them and then left the room to deal with an ooze. Maybe the DM could have handled it better then a wisdom check. But she was not trying to railroad the player. If she was she would have found a way to stop it. The player had total freedom to do what he wanted. The rest of us when we found out what he did choose to deal with our anger in game. We let the dwarf know that we were unhappy that he didn't trust enough to talk. There was no railroading involved. There was no DM deciding how we would react and no one even considered attacking and killing the dwarf. The other thing I don't understand are you saying the the DM does not have the right to decide important aspects of the game as to the motivations, and alignment of the NPCs and how things work in the world? That if they do this it some kind of railroading? When I DM I enjoy the aspect of presenting the world to the players. I respond to what they have their PCs do. For example if they choose to free the slaves and let the princess die. Then the world goes on because of this change. The PCs may now have an enemy of the Princess's family. But to the slaves they are heroes and have their support. How is any of that railroading? If in the game necromancy is not evil or illegal and the players know this. And they choose to kill necromancers then they should expect to have the law of the land come down on them. That is still not railroading that is a consequence. From what it sounds like you are saying is that it is up to the PCs and the players who get to decide how the world works. If they saw necromancy is evil then it is evil and there should be no consequences to their actions and if there is then it is railroading. [/QUOTE]
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