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Should this have been a TPK?
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<blockquote data-quote="mmu1" data-source="post: 1533120" data-attributes="member: 319"><p>I think I'll go against the consensus here.</p><p></p><p>Luck had nothing to do with it - you had no chance whatsoever of <em>winning</em> the encounter, even with horrible losses. You might have had a chance of getting away alive, but even that was highly unlikely.</p><p></p><p>Your front line was <em>completely</em> outclassed. There were more of them, they probably had a better chance to hit, did a lot more damage, and had (especially while raging) probably twice the HP of your fighter, never mind the ranger and monk.</p><p></p><p>Which means it was down to the spellcasters to swing things your way - and and with only 2nd level spells available, that wasn't going to happen. </p><p></p><p>The only spells your Cleric could have had that'd have been some good were Cause Fear and Hold Person - and since they both only last for a very short time and affect one creature, they were of almost no use - leaving the wizard. (If you just wanted to prolong the agony, and the orcs were kind enough to get into a 20' radius, Calm Emotions could have been helpful too, I guess.)</p><p></p><p>The most useful spell a 3rd level wizard could have cast on them was Web - unfortunately, you were outdoors, making anchoring it potentially a problem. Even if it worked, with their excellent STR checks, they'd have had no trouble breaking free - but it could have bought you time to run. Color Spray could have stunned them for <em>one freakin' round</em>. Glitterdust only lasts 3 rounds - not enough to kill more then one of them even if they were all blinded and every PC could attack the same one instead of trying to stay alive.</p><p></p><p>In other words, you were robbed. Your DM doesn't have a clue what he's talking about.</p></blockquote><p></p>
[QUOTE="mmu1, post: 1533120, member: 319"] I think I'll go against the consensus here. Luck had nothing to do with it - you had no chance whatsoever of [i]winning[/i] the encounter, even with horrible losses. You might have had a chance of getting away alive, but even that was highly unlikely. Your front line was [i]completely[/i] outclassed. There were more of them, they probably had a better chance to hit, did a lot more damage, and had (especially while raging) probably twice the HP of your fighter, never mind the ranger and monk. Which means it was down to the spellcasters to swing things your way - and and with only 2nd level spells available, that wasn't going to happen. The only spells your Cleric could have had that'd have been some good were Cause Fear and Hold Person - and since they both only last for a very short time and affect one creature, they were of almost no use - leaving the wizard. (If you just wanted to prolong the agony, and the orcs were kind enough to get into a 20' radius, Calm Emotions could have been helpful too, I guess.) The most useful spell a 3rd level wizard could have cast on them was Web - unfortunately, you were outdoors, making anchoring it potentially a problem. Even if it worked, with their excellent STR checks, they'd have had no trouble breaking free - but it could have bought you time to run. Color Spray could have stunned them for [i]one freakin' round[/i]. Glitterdust only lasts 3 rounds - not enough to kill more then one of them even if they were all blinded and every PC could attack the same one instead of trying to stay alive. In other words, you were robbed. Your DM doesn't have a clue what he's talking about. [/QUOTE]
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Should this have been a TPK?
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