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General Tabletop Discussion
*Dungeons & Dragons
Should we let the 'Wierd Wizard Show' begin in 5e?
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<blockquote data-quote="Tony Vargas" data-source="post: 5806562" data-attributes="member: 996"><p>It doesn't encourage any play style, it also doesn't discourage any. Thus 'supporting' (working for) any. </p><p></p><p>Nod. What's really aweful is when a game does lay down a very clear world, voluminous flavor text and 'fluff,' and then delivers mechanics that not only 'don't encourage' that, but outright contradict it. </p><p></p><p>Demons being 'scourges of the land' but meat for 18th level PCs, for instance, isn't much of a problem, if most of the land isn't even 5th level, and only the PCs have a shot at reaching 18th. OTOH, if every town constable is 19th level or higher, it's an issue. Or, if demons /aren't even modeled in the game/, that's a problem.</p><p></p><p>Hero and GURPS have some similarities, but Hero just drops the whole set of genre-neutral mechanics on you and says 'have fun, maybe we'll do a sourcebook someday,' while GURPS lays some basic mechanics on you, and then comes up with a /very/ detailed & well-researched source book that supports a genre or setting quite specifically, including adding and changing rules as needed to really support /just/ that genre/setting as the guy doing the sourcebook sees it.</p><p></p><p>GURPS & Hero are two things that are the same, yet completely different. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 5806562, member: 996"] It doesn't encourage any play style, it also doesn't discourage any. Thus 'supporting' (working for) any. Nod. What's really aweful is when a game does lay down a very clear world, voluminous flavor text and 'fluff,' and then delivers mechanics that not only 'don't encourage' that, but outright contradict it. Demons being 'scourges of the land' but meat for 18th level PCs, for instance, isn't much of a problem, if most of the land isn't even 5th level, and only the PCs have a shot at reaching 18th. OTOH, if every town constable is 19th level or higher, it's an issue. Or, if demons /aren't even modeled in the game/, that's a problem. Hero and GURPS have some similarities, but Hero just drops the whole set of genre-neutral mechanics on you and says 'have fun, maybe we'll do a sourcebook someday,' while GURPS lays some basic mechanics on you, and then comes up with a /very/ detailed & well-researched source book that supports a genre or setting quite specifically, including adding and changing rules as needed to really support /just/ that genre/setting as the guy doing the sourcebook sees it. GURPS & Hero are two things that are the same, yet completely different. ;) [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Should we let the 'Wierd Wizard Show' begin in 5e?
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