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General Tabletop Discussion
*Dungeons & Dragons
Should we let the 'Wierd Wizard Show' begin in 5e?
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<blockquote data-quote="Elf Witch" data-source="post: 5807731" data-attributes="member: 9037"><p>Ahnehnois and WheresMyD20 I wanted to give you XP because you both summed up perfectly how I feel the game runs best.</p><p></p><p>I don't want to see mundane and magically be the same thing fighters should be different then casters. Each class should be good with what they do and allow the players playing the classes to have fun.</p><p></p><p>One of the things I have noticed that instead of improving the fighter the answer is to some how penalize the casters and a lot of what people seem to want would make the casters not very much fun to play.</p><p></p><p>Take magic being dangerous to casters I can see some spells being dangerous but not all of them otherwise it becomes a burden to play.</p><p></p><p>I had one DM try and balance magic in 3E so that every level I had to roll to get new spells in theory it sounds good well the dice gods hated me and for levels one, two, three and five I didn't get any new spells and since he was stingy about finding scrolls I started the game with nothing but cantrips and stayed that way until fourth when I got one spell.</p><p></p><p>The rest of the players began to hate my character as well because she could not do much she was a drain on the party.</p><p></p><p>I don't think you make another class more fun by making another class unfun to play that is not balance.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5807731, member: 9037"] Ahnehnois and WheresMyD20 I wanted to give you XP because you both summed up perfectly how I feel the game runs best. I don't want to see mundane and magically be the same thing fighters should be different then casters. Each class should be good with what they do and allow the players playing the classes to have fun. One of the things I have noticed that instead of improving the fighter the answer is to some how penalize the casters and a lot of what people seem to want would make the casters not very much fun to play. Take magic being dangerous to casters I can see some spells being dangerous but not all of them otherwise it becomes a burden to play. I had one DM try and balance magic in 3E so that every level I had to roll to get new spells in theory it sounds good well the dice gods hated me and for levels one, two, three and five I didn't get any new spells and since he was stingy about finding scrolls I started the game with nothing but cantrips and stayed that way until fourth when I got one spell. The rest of the players began to hate my character as well because she could not do much she was a drain on the party. I don't think you make another class more fun by making another class unfun to play that is not balance. [/QUOTE]
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Should we let the 'Wierd Wizard Show' begin in 5e?
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