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General Tabletop Discussion
*Pathfinder & Starfinder
Should you be able to dodge a fireball by readying an action?
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<blockquote data-quote="Nifft" data-source="post: 3873313" data-attributes="member: 6562"><p>No, what I'm saying is as follows.</p><p></p><p>The Readied actor is committed to taking an action when a condition is met. The trigger action should be in a similarly committed state, else you're cheating the Readier of his (last turn's) action.</p><p></p><p>Your interpretation would make several cool things impossible -- for example, it would be impossible to throw up a <em>wall of stone</em> in front of a Wizard who was going to cast <em>fireball</em> at you, because the Wizard could just throw the <em>fireball</em> down the other end of the hallway.</p><p></p><p></p><p> Agreed.</p><p></p><p> Wait. Why do you think melee and missile attacks should be resolved differently? IMHO, this is identical to the case above -- the ogre has thrown his javelin, but it's too late, for the clever PC was already moving behind cover. Javelin strikes cover.</p><p></p><p> The precise moment it occurs is irrelevant. I'm going to claim D&D combat is abstract enough to explain <u>how</u> the events occurred in multiple ways.</p><p></p><p>But you seem to be saying that the ogre gets to "take back" one action (throwing a javelin) but <u>not</u> "take back" a similar action (swinging a club). Why do you make this distinction?</p><p></p><p> Again, I don't care about the physics of magical spells. Either targeting is part of the action, or it's not. You already agree that it's part of the action for melee attacks, and I think you can be made to agree that missile attacks are similar to melee attacks.</p><p></p><p>If it is, then the fact that this spell targets a point in space is relevant.</p><p></p><p>Cheers, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 3873313, member: 6562"] No, what I'm saying is as follows. The Readied actor is committed to taking an action when a condition is met. The trigger action should be in a similarly committed state, else you're cheating the Readier of his (last turn's) action. Your interpretation would make several cool things impossible -- for example, it would be impossible to throw up a [i]wall of stone[/i] in front of a Wizard who was going to cast [i]fireball[/i] at you, because the Wizard could just throw the [i]fireball[/i] down the other end of the hallway. Agreed. Wait. Why do you think melee and missile attacks should be resolved differently? IMHO, this is identical to the case above -- the ogre has thrown his javelin, but it's too late, for the clever PC was already moving behind cover. Javelin strikes cover. The precise moment it occurs is irrelevant. I'm going to claim D&D combat is abstract enough to explain [u]how[/u] the events occurred in multiple ways. But you seem to be saying that the ogre gets to "take back" one action (throwing a javelin) but [u]not[/u] "take back" a similar action (swinging a club). Why do you make this distinction? Again, I don't care about the physics of magical spells. Either targeting is part of the action, or it's not. You already agree that it's part of the action for melee attacks, and I think you can be made to agree that missile attacks are similar to melee attacks. If it is, then the fact that this spell targets a point in space is relevant. Cheers, -- N [/QUOTE]
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Should you be able to dodge a fireball by readying an action?
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