Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Should you be able to dodge a fireball by readying an action?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RangerWickett" data-source="post: 3877055" data-attributes="member: 63"><p>I know I feel like I'm stuck in a recursive time loop.</p><p></p><p>Okay, I think I've pinned down the problem. We're debating #2 in the logical argument: when is the spell complete?</p><p></p><p>Ignoring game mechanics for a bit, what is going on narratively here?</p><p></p><p>A. "Fireball, I invoke thee!" the wizard shouts, completing the ritual necessary to cast his spell. A pea-sized bead of fire streaks from his hand toward his intended target.</p><p></p><p>or </p><p></p><p>B. "Fireball, I invoke thee!" the wizard shouts, and a pea-sized bead of fire streaks from his hand. He continues to concentrate on the spell, directing its course until the moment it strikes. </p><p></p><p>I think I and Nifft are interpreting fireball as working like option A. You seem to be saying it's option B. </p><p></p><p>I think Nifft is saying that he readies an action of "When I see a fireball bead, I will move away from my current spot." In his mind, the wizard has finished casting the spell when that fireball bead appears, and thus its target has already been chosen. In that view of fireball, it makes sense that you can dodge it.</p><p></p><p>If instead we use your view, Hyp, if you ready an action to move when you see the fireball bead, you can do that, but it won't help, because the spell is still under control of the caster until the moment it strikes. Is that right by your view?</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 3877055, member: 63"] I know I feel like I'm stuck in a recursive time loop. Okay, I think I've pinned down the problem. We're debating #2 in the logical argument: when is the spell complete? Ignoring game mechanics for a bit, what is going on narratively here? A. "Fireball, I invoke thee!" the wizard shouts, completing the ritual necessary to cast his spell. A pea-sized bead of fire streaks from his hand toward his intended target. or B. "Fireball, I invoke thee!" the wizard shouts, and a pea-sized bead of fire streaks from his hand. He continues to concentrate on the spell, directing its course until the moment it strikes. I think I and Nifft are interpreting fireball as working like option A. You seem to be saying it's option B. I think Nifft is saying that he readies an action of "When I see a fireball bead, I will move away from my current spot." In his mind, the wizard has finished casting the spell when that fireball bead appears, and thus its target has already been chosen. In that view of fireball, it makes sense that you can dodge it. If instead we use your view, Hyp, if you ready an action to move when you see the fireball bead, you can do that, but it won't help, because the spell is still under control of the caster until the moment it strikes. Is that right by your view? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Should you be able to dodge a fireball by readying an action?
Top