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Shouldn't Prestige Classes be done differently?
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<blockquote data-quote="Aries_Omega" data-source="post: 1982067" data-attributes="member: 15693"><p><strong>Prestige Cure</strong></p><p></p><p>I found that I like the idea of prestige class quals that they have in Unearthed Arcana (pg 210) of a "test based" quals. I mean just because you have certain skills at this level and all this other stuff plus you killed someone should not preclude you from taking levels in a prestige class. Also it makes it more realistic and gives great adventure hooks. I mean an assassin guild does have people who are assassins but are not of the assassin prestige class as was stated before. I recommend to use something along the lines of whats in UA for prestige classes for those who are frustrated. I use them and my players love it. Then again I also make paladins, rangers and bards a prestige class also in additon to the paladin variants that they have in Unearthed Arcana.</p><p></p><p>My question to you all is for anyone. The test based qual for prestige classes IMHO is the best way of going about prestige classes. In UA they give sample ones for all the SRD prestige classes. Has anyone came up with tests for other prestige classes. If so please share. Give us what the quals are normally and then what the test is. For example....for the assassin prestige class.</p><p></p><p>-------------------------------------</p><p>Normal Quals: </p><p> Alignment: Any evil.</p><p> Skills: Disguise 4 ranks, Hide 8 ranks, Move Silently 8 ranks.</p><p> Special: The character must kill someone for no other reason than to join the assassins.</p><p> DM's Note: A huge bore. Players pester you....hey I killed a villager can I join now?</p><p></p><p>Test Quals: (slightly modded for my campagin)</p><p> The Test of Crvu u Khalai - "Eliminate, then replace. After the prespective assassin candidate has contacted the Assassin's Guild and made it known that they would like to petetion to join they are contacted by anonymous letter in the future after they are rejected for any number of reasons. The letter states that they are hired to do some work outside the providence of the assassin guild to target a well known functionary in the local noble's court such as a chamberlain, troubadour or court wizard. The now "rejected" candidate takes the job and must sneak into the castle on a full moon, kill the target and impersonate said target. The test is successful if the candiate walks out of the castle disgusied as the target when the gates open in the morning carrying the target's head in a satchel. The candidate is to take the head to location thinking "ehh....another head another 100,000 gp" and finds out that they are now in the guild and passed thier test.....and also....that was a freebie....no pay due.</p><p></p><p>DM Notes: Better and makes gaining a prestige class....even one that is viewd as crappy as a cool thing that is earned not just given for having a Move Silently skill at +8 and killing Frank the Farmer on a whim.</p><p></p><p></p><p>Aries</p></blockquote><p></p>
[QUOTE="Aries_Omega, post: 1982067, member: 15693"] [b]Prestige Cure[/b] I found that I like the idea of prestige class quals that they have in Unearthed Arcana (pg 210) of a "test based" quals. I mean just because you have certain skills at this level and all this other stuff plus you killed someone should not preclude you from taking levels in a prestige class. Also it makes it more realistic and gives great adventure hooks. I mean an assassin guild does have people who are assassins but are not of the assassin prestige class as was stated before. I recommend to use something along the lines of whats in UA for prestige classes for those who are frustrated. I use them and my players love it. Then again I also make paladins, rangers and bards a prestige class also in additon to the paladin variants that they have in Unearthed Arcana. My question to you all is for anyone. The test based qual for prestige classes IMHO is the best way of going about prestige classes. In UA they give sample ones for all the SRD prestige classes. Has anyone came up with tests for other prestige classes. If so please share. Give us what the quals are normally and then what the test is. For example....for the assassin prestige class. ------------------------------------- Normal Quals: Alignment: Any evil. Skills: Disguise 4 ranks, Hide 8 ranks, Move Silently 8 ranks. Special: The character must kill someone for no other reason than to join the assassins. DM's Note: A huge bore. Players pester you....hey I killed a villager can I join now? Test Quals: (slightly modded for my campagin) The Test of Crvu u Khalai - "Eliminate, then replace. After the prespective assassin candidate has contacted the Assassin's Guild and made it known that they would like to petetion to join they are contacted by anonymous letter in the future after they are rejected for any number of reasons. The letter states that they are hired to do some work outside the providence of the assassin guild to target a well known functionary in the local noble's court such as a chamberlain, troubadour or court wizard. The now "rejected" candidate takes the job and must sneak into the castle on a full moon, kill the target and impersonate said target. The test is successful if the candiate walks out of the castle disgusied as the target when the gates open in the morning carrying the target's head in a satchel. The candidate is to take the head to location thinking "ehh....another head another 100,000 gp" and finds out that they are now in the guild and passed thier test.....and also....that was a freebie....no pay due. DM Notes: Better and makes gaining a prestige class....even one that is viewd as crappy as a cool thing that is earned not just given for having a Move Silently skill at +8 and killing Frank the Farmer on a whim. Aries [/QUOTE]
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