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*Pathfinder & Starfinder
Shouldn't we wait until passing judgement?
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<blockquote data-quote="Greg K" data-source="post: 3723137" data-attributes="member: 5038"><p>Lets see:</p><p>1) Threshold abilities appeared in the preview on battling a dragon: already used in MMV</p><p>2) Per Encounter: already used in Star Wars, Bo9S</p><p>3) The cleric in the Dragon example on WOTC boards: looks like a maneuver from Bo9S</p><p>4) The 4e Monster design philosophy has been described in the designing a Monster Manual article, covered in Mike Mearl's monster redesigns and been utilized in MMV</p><p>5) We have been told that Bo9S, Star Wars Saga, and MMV are supposedly previews of what we can expect. </p><p></p><p>Therefore, if I have seen per encounter, monster thresholds, and anything else I disliked either in a product or described in an example (the wizard healing the cleric by striking the dragon) and did not like them now, I can reasonably expect not to like those aspects in the new game. </p><p></p><p>And as for other matters of design philosophy, I have played enough games to know if the philosphy agrees with my play style and that of my group (and that is all I care about). I don't have to see the new monster manual to know if I agree with the current philosophy on monster design as described on the WOTC boards or Mearl's monster redesigns. I also don't need to see the final implementation of announced plans like racial ability improvements or gaining new racial abilities with level, the mechanics do not matter. I do not like the idea- I don't like monster classes (Savage Species), I don't like bloodlines (UA), and I don't like racial substitution feats after first level (and only if the feat reflects some cultural difference). </p><p></p><p>If the new game is to include design philosophy and mechanics found in current products that I do not like now, I am quite capable of deciding the impact that their implementation in 4e will have on my enjoyment of the new game. Right now, it is almost all negative.</p><p></p><p>Of course, my reaction is based on the direction WOTC is currently taking as revealed by them. If they scrap many of the current plans and take a new direction during playtesting, then, yes it is possible they might create a 4e that I enjoy.</p></blockquote><p></p>
[QUOTE="Greg K, post: 3723137, member: 5038"] Lets see: 1) Threshold abilities appeared in the preview on battling a dragon: already used in MMV 2) Per Encounter: already used in Star Wars, Bo9S 3) The cleric in the Dragon example on WOTC boards: looks like a maneuver from Bo9S 4) The 4e Monster design philosophy has been described in the designing a Monster Manual article, covered in Mike Mearl's monster redesigns and been utilized in MMV 5) We have been told that Bo9S, Star Wars Saga, and MMV are supposedly previews of what we can expect. Therefore, if I have seen per encounter, monster thresholds, and anything else I disliked either in a product or described in an example (the wizard healing the cleric by striking the dragon) and did not like them now, I can reasonably expect not to like those aspects in the new game. And as for other matters of design philosophy, I have played enough games to know if the philosphy agrees with my play style and that of my group (and that is all I care about). I don't have to see the new monster manual to know if I agree with the current philosophy on monster design as described on the WOTC boards or Mearl's monster redesigns. I also don't need to see the final implementation of announced plans like racial ability improvements or gaining new racial abilities with level, the mechanics do not matter. I do not like the idea- I don't like monster classes (Savage Species), I don't like bloodlines (UA), and I don't like racial substitution feats after first level (and only if the feat reflects some cultural difference). If the new game is to include design philosophy and mechanics found in current products that I do not like now, I am quite capable of deciding the impact that their implementation in 4e will have on my enjoyment of the new game. Right now, it is almost all negative. Of course, my reaction is based on the direction WOTC is currently taking as revealed by them. If they scrap many of the current plans and take a new direction during playtesting, then, yes it is possible they might create a 4e that I enjoy. [/QUOTE]
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Shouldn't we wait until passing judgement?
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