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General Tabletop Discussion
*Dungeons & Dragons
Shove attack OP?
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<blockquote data-quote="WarpedAcorn" data-source="post: 7038961" data-attributes="member: 6819400"><p>I'm surprised only 1 person has mentioned this so far...being prone grants advantage to melee, but disadvantage to ranged. Knocking an enemy Prone with a Shield Mastery attack could actually be helpful to the enemy in some cases depending on their Initiative. For instance, my party of 3 spellcasters got kind of irked last game when I knocked an enemy Prone right before their turn. In later rounds I just pushed him up against a wall...gaining nothing but a bit of RP taunting. </p><p></p><p>Shield Mastery already gives a lot, its a really great feat that I don't regret taking at all, but I do agree it would be nice to provide other options. For instance, if it allowed you to make an optional off-hand attack with the Shield then that would be a cool way to choose between extra damage or the utility of shoving an enemy.</p></blockquote><p></p>
[QUOTE="WarpedAcorn, post: 7038961, member: 6819400"] I'm surprised only 1 person has mentioned this so far...being prone grants advantage to melee, but disadvantage to ranged. Knocking an enemy Prone with a Shield Mastery attack could actually be helpful to the enemy in some cases depending on their Initiative. For instance, my party of 3 spellcasters got kind of irked last game when I knocked an enemy Prone right before their turn. In later rounds I just pushed him up against a wall...gaining nothing but a bit of RP taunting. Shield Mastery already gives a lot, its a really great feat that I don't regret taking at all, but I do agree it would be nice to provide other options. For instance, if it allowed you to make an optional off-hand attack with the Shield then that would be a cool way to choose between extra damage or the utility of shoving an enemy. [/QUOTE]
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Shove attack OP?
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