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Shove awesomeness ?
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<blockquote data-quote="Sword of Spirit" data-source="post: 6793213" data-attributes="member: 6677017"><p>Imagine the difference being that in a shove, you don't have to hit a specific area and you don't have to get past armor. You just have to make contact somehow and apply pressure. They can either attempt to prevent you from making contact (Dexterity (Acrobatics)) or let you make contact and just push back (Strength (Athletics)). The average result of a Dexterity check is the same as your unarmored AC (and better if you have Acrobatics). Making a Strength (Athletics) check uses the same bonus as making an attack. With a weapon attack, you have to both make contact and get past any armor before you can do damage.</p><p></p><p>In the case of Dodge, yeah it's a bit weird that it doesn't help, but if you are proficiency in Acrobatics, you are already getting a better chance to "dodge" a shove than to dodge an attack, so perhaps it would have been too much. I think it is reasonable to imagine that Dodge is more about taking a combat stance where you try to keep yourself moving to make it more difficult for everyone to hit you, whereas when someone tries to give you a shove bear-hug that extra movement isn't going to help anymore than your Dex (Acrobatics) already would.</p><p></p><p><em>Fire shield</em> is pretty specific in how it functions. It doesn't respond to touch at all. You can grapple or be grappled and no one takes any damage from it. The damaging part of it only erupts out in response to an attack. So the fact that shove doesn't trigger <em>fire shield</em> actually makes sense, since it is closer to grappling that attacking.</p><p></p><p>Hopefully that helps make sense of it.</p><p></p><p>(And yes, <em>hex</em> to help grappling is a thing.)</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 6793213, member: 6677017"] Imagine the difference being that in a shove, you don't have to hit a specific area and you don't have to get past armor. You just have to make contact somehow and apply pressure. They can either attempt to prevent you from making contact (Dexterity (Acrobatics)) or let you make contact and just push back (Strength (Athletics)). The average result of a Dexterity check is the same as your unarmored AC (and better if you have Acrobatics). Making a Strength (Athletics) check uses the same bonus as making an attack. With a weapon attack, you have to both make contact and get past any armor before you can do damage. In the case of Dodge, yeah it's a bit weird that it doesn't help, but if you are proficiency in Acrobatics, you are already getting a better chance to "dodge" a shove than to dodge an attack, so perhaps it would have been too much. I think it is reasonable to imagine that Dodge is more about taking a combat stance where you try to keep yourself moving to make it more difficult for everyone to hit you, whereas when someone tries to give you a shove bear-hug that extra movement isn't going to help anymore than your Dex (Acrobatics) already would. [I]Fire shield[/I] is pretty specific in how it functions. It doesn't respond to touch at all. You can grapple or be grappled and no one takes any damage from it. The damaging part of it only erupts out in response to an attack. So the fact that shove doesn't trigger [I]fire shield[/I] actually makes sense, since it is closer to grappling that attacking. Hopefully that helps make sense of it. (And yes, [I]hex[/I] to help grappling is a thing.) [/QUOTE]
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