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Show me how to build a defender....
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<blockquote data-quote="Flamestrike" data-source="post: 7637920" data-attributes="member: 6788736"><p> <ul> <li data-xf-list-type="ul">The Goading attack maneuver (BM) imposes disadvantage on creatures attacks against anyone other than you.</li> <li data-xf-list-type="ul">The Compelled Duel spell (Pal 1) does the same.</li> <li data-xf-list-type="ul">Cavalier Fighters get 'marks' that do the same (and trigger a free attack if the ignore).</li> <li data-xf-list-type="ul">The Sentinel feat gives you an AoO if they swing at someone other than you.</li> <li data-xf-list-type="ul">Swashbuckler Panache also imposes disadvantage on creatures attacks against anyone other than you and stops them from making AoO against anyone else.</li> <li data-xf-list-type="ul">Ancestor Barbarian imposes disadvantage on attacks against anyone other than you.</li> <li data-xf-list-type="ul">The Crown Paladin gets 'Champion Challenge' divine channel that locks creatures down inside 30' of you.</li> </ul><p></p><p>There are probably more abilities; but these are the ones off the top of my head. But that covers Fighters, Barbarians, a Rogue subclass and Paladins, plus 2 abilities are gained by Feats (sentinel and martial adept).</p><p></p><p>In addition the above, there are 'soft' methods to draw attacks. A Barbarian recklessly attacking makes for an attractive target for example. Wolf Barbarians grant allies advantage (making them priority targets). That sort of thing.</p><p></p><p>Its not like 5E lacks 'draw agro' abilities. There are subclasses and feats and options to gain that ability if you want, and indeed (in the case of the Cavalier and Ancestor Barbarian) specialize at it.</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 7637920, member: 6788736"] [LIST] [*]The Goading attack maneuver (BM) imposes disadvantage on creatures attacks against anyone other than you. [*]The Compelled Duel spell (Pal 1) does the same. [*]Cavalier Fighters get 'marks' that do the same (and trigger a free attack if the ignore). [*]The Sentinel feat gives you an AoO if they swing at someone other than you. [*]Swashbuckler Panache also imposes disadvantage on creatures attacks against anyone other than you and stops them from making AoO against anyone else. [*]Ancestor Barbarian imposes disadvantage on attacks against anyone other than you. [*]The Crown Paladin gets 'Champion Challenge' divine channel that locks creatures down inside 30' of you. [/LIST] There are probably more abilities; but these are the ones off the top of my head. But that covers Fighters, Barbarians, a Rogue subclass and Paladins, plus 2 abilities are gained by Feats (sentinel and martial adept). In addition the above, there are 'soft' methods to draw attacks. A Barbarian recklessly attacking makes for an attractive target for example. Wolf Barbarians grant allies advantage (making them priority targets). That sort of thing. Its not like 5E lacks 'draw agro' abilities. There are subclasses and feats and options to gain that ability if you want, and indeed (in the case of the Cavalier and Ancestor Barbarian) specialize at it. [/QUOTE]
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