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Show me your clerics!
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<blockquote data-quote="nittanytbone" data-source="post: 3224876" data-attributes="member: 35709"><p>DMM Persistent isn't broken, IMHO. To get it to work, you need:</p><p>Cha 14; A level II spell slot (Eagle's Glory); Three feats; All your turn undead attempts, every day. Then you can get Divine Favor (whoop de do), or later, Divine Power (nice) all day... UNTIL a bad guy casts Dispel Magic. Or you get caught in the effect of an area dispel. Or you realize it'd be awful nice to turn/rebuke undead for some reason (like, you're facing undead). Then, you've spent three feats, two spells, and a charisma focus for <em>nothing</em>.</p><p></p><p>DMM Quicken isn't broken either; two feats and a cha focus for a 1x/day effect.</p><p></p><p>I'm also a big fan of the Divine Feats. Divine Vigor is my favorite; +10' move and temporary HP? Yes please! Sacred Healing and Sacred Boost are also strong Divine Feat choices for the healing type.</p><p></p><p>But, if you don't like it, you don't.</p><p></p><p>Here's my "No Turn Undead" build:</p><p></p><p>*Dwarvish Cleric of Moradin 4 (Using Racial Substitution levels 1 and 4 from Races of Stone; CON based Smiting? Yes please! Warhammers and +2 damage are just gravy).</p><p>*Church Inquisitor 10 (You give up strong fort saves and turn undead for better skills and a bevy of goodies -- you've already given up turn undead, and as a dwarf your fort save is awesome anyways).</p><p></p><p>To finish it out, any full casting PrC is fine, or even more cleric levels. If you're willing to drop a caster level, Master of Radiance (BoED - gets you turn undead) or War Priest (CD) could be worthwhile. Prestige Paladin (3 levels of it) is worthwhile, too, as is Hospitalar.</p></blockquote><p></p>
[QUOTE="nittanytbone, post: 3224876, member: 35709"] DMM Persistent isn't broken, IMHO. To get it to work, you need: Cha 14; A level II spell slot (Eagle's Glory); Three feats; All your turn undead attempts, every day. Then you can get Divine Favor (whoop de do), or later, Divine Power (nice) all day... UNTIL a bad guy casts Dispel Magic. Or you get caught in the effect of an area dispel. Or you realize it'd be awful nice to turn/rebuke undead for some reason (like, you're facing undead). Then, you've spent three feats, two spells, and a charisma focus for [I]nothing[/I]. DMM Quicken isn't broken either; two feats and a cha focus for a 1x/day effect. I'm also a big fan of the Divine Feats. Divine Vigor is my favorite; +10' move and temporary HP? Yes please! Sacred Healing and Sacred Boost are also strong Divine Feat choices for the healing type. But, if you don't like it, you don't. Here's my "No Turn Undead" build: *Dwarvish Cleric of Moradin 4 (Using Racial Substitution levels 1 and 4 from Races of Stone; CON based Smiting? Yes please! Warhammers and +2 damage are just gravy). *Church Inquisitor 10 (You give up strong fort saves and turn undead for better skills and a bevy of goodies -- you've already given up turn undead, and as a dwarf your fort save is awesome anyways). To finish it out, any full casting PrC is fine, or even more cleric levels. If you're willing to drop a caster level, Master of Radiance (BoED - gets you turn undead) or War Priest (CD) could be worthwhile. Prestige Paladin (3 levels of it) is worthwhile, too, as is Hospitalar. [/QUOTE]
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