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Show Your Ideal Weapons Table
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<blockquote data-quote="ren1999" data-source="post: 5968403" data-attributes="member: 85179"><p>Here's mine. </p><p>Off-Hand weapons do less damage than two-handed weapons but can combine with a shield or other 1 handed weapon.</p><p>Two-handed weapons do more damage but disallow shields and other weapons.</p><p>Ranged weapons do less damage but afford more safety and are more effective against charging or flying swooping targets.</p><p>Bludgeoning weapons should have a stun, daze, unconscious dynamic when it critically hits.</p><p>Perhaps slashing and piercing weapons could have a weakened, slowed, ongoing condition when they critically hit.</p><p>We've got to take out the multiple attacks per turn aspect of weapon speed. Multiple attacks should be awarded with experience.</p><p>I think using a shield or another weapon at the same time is a good enough reward for weapon speed.</p><p>The weapons are arranged according to lesser to greater damage. I took out the damage dice because I haven't yet really thought about that other than ordering the weapons.</p><p></p><p><span style="font-size: 15px">Bludgeoning Weapons</span></p><p>unarmed punch </p><p>unarmed kick </p><p>gauntlet <span style="font-size: 9px">off-hand </span></p><p>pole-arm <span style="font-size: 9px">off-hand</span></p><p>staff <span style="font-size: 9px">two-handed</span></p><p>club <span style="font-size: 9px">off-hand</span></p><p>great club <span style="font-size: 9px">two-handed</span></p><p>flail/nunchaku <span style="font-size: 9px">off-hand</span></p><p>mace <span style="font-size: 9px">off-hand</span></p><p>hammer <span style="font-size: 9px">off-hand</span></p><p>battle/war hammer <span style="font-size: 9px">two-handed</span></p><p></p><p><span style="font-size: 15px">Bludgeoning and Piercing Weapons</span></p><p>spiked gauntlet <span style="font-size: 9px">off-hand</span></p><p>spiked chain <span style="font-size: 9px">off-hand</span></p><p>pick <span style="font-size: 9px">off-hand</span></p><p>spiked mace <span style="font-size: 9px">off-hand</span></p><p>morningstar <span style="font-size: 9px">off-hand</span></p><p></p><p><span style="font-size: 15px">Piercing Weapons</span></p><p>dagger <span style="font-size: 9px">off-hand</span></p><p>spear <span style="font-size: 9px">off-hand</span></p><p>lance <span style="font-size: 9px">reach 10 feet two-handed</span></p><p>trident <span style="font-size: 9px">off-hand</span></p><p>ranseur <span style="font-size: 9px">reach 10 feet two-handed</span></p><p>short sword <span style="font-size: 9px">off-hand</span></p><p></p><p><span style="font-size: 15px">Slashing Weapons</span></p><p>garrote <span style="font-size: 9px">two-handed</span></p><p>sickle/kama <span style="font-size: 9px">off-handed</span></p><p>glaive/naginata <span style="font-size: 9px">reach 10 feet two-handed</span></p><p>hand axe <span style="font-size: 9px">off-hand</span></p><p>large/battle/war axe <span style="font-size: 9px">two-handed</span></p><p>bastard sword <span style="font-size: 9px">two-handed</span></p><p></p><p><span style="font-size: 15px">Piercing and Slashing Weapons</span></p><p>rapier <span style="font-size: 9px">off-hand</span></p><p>long sword <span style="font-size: 9px">off-hand</span></p><p>falchion <span style="font-size: 9px">off-hand</span></p><p>guisarme/halberd <span style="font-size: 9px">reach 10 feet two-handed</span></p><p></p><p><span style="font-size: 15px">Thrown Weapons</span></p><p>thrown dagger</p><p>thrown axe</p><p>thrown spear</p><p>javelin</p><p></p><p><span style="font-size: 15px">Ranged Bolt Weapons</span></p><p>bolas</p><p>sling</p><p>small bow</p><p>long bow</p><p>hand crossbow <span style="font-size: 9px">off-hand</span></p><p>large crossbow</p><p></p><p>I'm not asking you for your opinion on my table. I'm asking you to show your weapons table so we can compare them.</p></blockquote><p></p>
[QUOTE="ren1999, post: 5968403, member: 85179"] Here's mine. Off-Hand weapons do less damage than two-handed weapons but can combine with a shield or other 1 handed weapon. Two-handed weapons do more damage but disallow shields and other weapons. Ranged weapons do less damage but afford more safety and are more effective against charging or flying swooping targets. Bludgeoning weapons should have a stun, daze, unconscious dynamic when it critically hits. Perhaps slashing and piercing weapons could have a weakened, slowed, ongoing condition when they critically hit. We've got to take out the multiple attacks per turn aspect of weapon speed. Multiple attacks should be awarded with experience. I think using a shield or another weapon at the same time is a good enough reward for weapon speed. The weapons are arranged according to lesser to greater damage. I took out the damage dice because I haven't yet really thought about that other than ordering the weapons. [SIZE="4"]Bludgeoning Weapons[/SIZE] unarmed punch unarmed kick gauntlet [SIZE="1"]off-hand [/SIZE] pole-arm [SIZE="1"]off-hand[/SIZE] staff [SIZE="1"]two-handed[/SIZE] club [SIZE="1"]off-hand[/SIZE] great club [SIZE="1"]two-handed[/SIZE] flail/nunchaku [SIZE="1"]off-hand[/SIZE] mace [SIZE="1"]off-hand[/SIZE] hammer [SIZE="1"]off-hand[/SIZE] battle/war hammer [SIZE="1"]two-handed[/SIZE] [SIZE="4"]Bludgeoning and Piercing Weapons[/SIZE] spiked gauntlet [SIZE="1"]off-hand[/SIZE] spiked chain [SIZE="1"]off-hand[/SIZE] pick [SIZE="1"]off-hand[/SIZE] spiked mace [SIZE="1"]off-hand[/SIZE] morningstar [SIZE="1"]off-hand[/SIZE] [SIZE="4"]Piercing Weapons[/SIZE] dagger [SIZE="1"]off-hand[/SIZE] spear [SIZE="1"]off-hand[/SIZE] lance [SIZE="1"]reach 10 feet two-handed[/SIZE] trident [SIZE="1"]off-hand[/SIZE] ranseur [SIZE="1"]reach 10 feet two-handed[/SIZE] short sword [SIZE="1"]off-hand[/SIZE] [SIZE="4"]Slashing Weapons[/SIZE] garrote [SIZE="1"]two-handed[/SIZE] sickle/kama [SIZE="1"]off-handed[/SIZE] glaive/naginata [SIZE="1"]reach 10 feet two-handed[/SIZE] hand axe [SIZE="1"]off-hand[/SIZE] large/battle/war axe [SIZE="1"]two-handed[/SIZE] bastard sword [SIZE="1"]two-handed[/SIZE] [SIZE="4"]Piercing and Slashing Weapons[/SIZE] rapier [SIZE="1"]off-hand[/SIZE] long sword [SIZE="1"]off-hand[/SIZE] falchion [SIZE="1"]off-hand[/SIZE] guisarme/halberd [SIZE="1"]reach 10 feet two-handed[/SIZE] [SIZE="4"]Thrown Weapons[/SIZE] thrown dagger thrown axe thrown spear javelin [SIZE="4"]Ranged Bolt Weapons[/SIZE] bolas sling small bow long bow hand crossbow [SIZE="1"]off-hand[/SIZE] large crossbow I'm not asking you for your opinion on my table. I'm asking you to show your weapons table so we can compare them. [/QUOTE]
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