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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Showing the Math: Proving that 4e’s Skill Challenge system is broken (math heavy)
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<blockquote data-quote="silentounce" data-source="post: 4283295" data-attributes="member: 67099"><p>You know, there are professional game designers and skilled mathematicians here, too. And just because something is easier for you to believe, doesn't make it the truth. I was going to cut you some slack, but by your own admission you don't even have the books and haven't even read the relevant sections. If you had stopped after your fourth paragraph you would have been fine. But everything you say after that is pretty much due to you not having read the book so you don't know better. Especially, your last paragraph. Because all of the things you mention in it do, in fact, exist in the system as written, and it still doesn't work right.</p><p></p><p>Really, I get your point. And if there was an easy fix, I'm sure everyone would be all over it. Also, the system that the OP created is by no means a scrapping of the entire concept at all. Yeah, coming in here and bashing the creators isn't constructive. But the majority of this thread isn't about bashing the creators, it's about trying to find a fix for the problem and trying to understand why they did the things they did.</p><p></p><p>I read the sections in the DMG several times before I decided to come into this post and make my own suggestions/comments. I don't understand how someone can come in and suggest something without having read it all. And to use your own words against you, it seems to me like you are making bold claims about the posters in this thread and the rules you haven't read yet, maybe you should should take a minute to re-evaluate <em>your</em> assumptions.</p><p></p><p>Sorry if I offended, but I didn't much care for the tone of your comment, even if I imagined it.</p></blockquote><p></p>
[QUOTE="silentounce, post: 4283295, member: 67099"] You know, there are professional game designers and skilled mathematicians here, too. And just because something is easier for you to believe, doesn't make it the truth. I was going to cut you some slack, but by your own admission you don't even have the books and haven't even read the relevant sections. If you had stopped after your fourth paragraph you would have been fine. But everything you say after that is pretty much due to you not having read the book so you don't know better. Especially, your last paragraph. Because all of the things you mention in it do, in fact, exist in the system as written, and it still doesn't work right. Really, I get your point. And if there was an easy fix, I'm sure everyone would be all over it. Also, the system that the OP created is by no means a scrapping of the entire concept at all. Yeah, coming in here and bashing the creators isn't constructive. But the majority of this thread isn't about bashing the creators, it's about trying to find a fix for the problem and trying to understand why they did the things they did. I read the sections in the DMG several times before I decided to come into this post and make my own suggestions/comments. I don't understand how someone can come in and suggest something without having read it all. And to use your own words against you, it seems to me like you are making bold claims about the posters in this thread and the rules you haven't read yet, maybe you should should take a minute to re-evaluate [i]your[/i] assumptions. Sorry if I offended, but I didn't much care for the tone of your comment, even if I imagined it. [/QUOTE]
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Showing the Math: Proving that 4e’s Skill Challenge system is broken (math heavy)
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