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Showing the Math: Proving that 4e’s Skill Challenge system is broken (math heavy)
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<blockquote data-quote="Spatula" data-source="post: 4285587" data-attributes="member: 2198"><p>When there's lots of different people all working on the same text, there's lots of opportunities for obsolete or unintended changes making it into the shipped product. Ideally that sort of thing is caught before shipping, but the designers and editors are human. That's why there's errata.</p><p></p><p>It's also possible it wasn't playtested. It's <em>also</em> possible that it was playtested, but someone made a late change without considering the ramifications. The KotS skill challenge (not the web enhancement), for example, allows for 4 successes before 4 failures, not 4/2 or 8/4 as in the DMG. An earlier iteration of the skill challenge rules? Perhaps. There's lots of different possible explinations. We don't know and have no way of knowing.</p><p></p><p>They've already released two examples, one in KotS and one in its web enhancement. They don't agree, exactly, but they're examples.</p><p></p><p>Planning on an all-skill challenge game, were you? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> 4e isn't unplayable, this one facet doesn't work as advertised but has an easy kludge (use the non-skill DCs for your challenges) for the time being.</p><p></p><p>There was a 0% chance that the books would have no errors. Publishing game books seems to be a lot like software development, in that regard.</p></blockquote><p></p>
[QUOTE="Spatula, post: 4285587, member: 2198"] When there's lots of different people all working on the same text, there's lots of opportunities for obsolete or unintended changes making it into the shipped product. Ideally that sort of thing is caught before shipping, but the designers and editors are human. That's why there's errata. It's also possible it wasn't playtested. It's [i]also[/i] possible that it was playtested, but someone made a late change without considering the ramifications. The KotS skill challenge (not the web enhancement), for example, allows for 4 successes before 4 failures, not 4/2 or 8/4 as in the DMG. An earlier iteration of the skill challenge rules? Perhaps. There's lots of different possible explinations. We don't know and have no way of knowing. They've already released two examples, one in KotS and one in its web enhancement. They don't agree, exactly, but they're examples. Planning on an all-skill challenge game, were you? :) 4e isn't unplayable, this one facet doesn't work as advertised but has an easy kludge (use the non-skill DCs for your challenges) for the time being. There was a 0% chance that the books would have no errors. Publishing game books seems to be a lot like software development, in that regard. [/QUOTE]
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Showing the Math: Proving that 4e’s Skill Challenge system is broken (math heavy)
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