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Shrek Characters!
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<blockquote data-quote="Knightfall" data-source="post: 3081030" data-attributes="member: 2012"><p><span style="color: DarkOrange"><span style="font-size: 12px"><strong>Donkey (male awakened donkey, Brd3)</strong></span></span></p><p><strong>Medium Magical Beast (Augmented Animal)</strong></p><p><strong>Hit Dice:</strong> 4d10+4 plus 3d6+3 (44 hp)</p><p><strong>Initiative:</strong> +2 (Dex)</p><p><strong>Speed:</strong> 30 ft. (6 squares)</p><p><strong>AC:</strong> 14 (+2 Dex, +2 natural), touch 12, flat-footed 12</p><p><strong>Base Attack/Grapple:</strong> +6/+6</p><p><strong>Attack:</strong> Bite +6 melee (1d2)</p><p><strong>Full Attack:</strong> Bite +6 melee (1d2)</p><p><strong>Space/Reach:</strong> 5 ft. / 5 ft.</p><p><strong>Special Attacks:</strong> Spells</p><p><strong>Special Qualities:</strong> Bardic knowledge (+4), bardic music 3/day, darkvision 60 ft., low-light vision, scent, spells</p><p><strong>Saves:</strong> Fort +6, Ref +9, Will +4</p><p><strong>Abilities:</strong> Str 10 (+0), Dex 14 (+2), Con 12 (+1), Int 13 (+1), Wis 12 (+1), Cha 13 (+1)</p><p><strong>Skills:</strong> Balance +8, Bluff +8, Concentration +6, Diplomacy +8, Hide +7, Intimidate +9, Listen +5, Perform (sing) +7, Spot +5</p><p><strong>Feats:</strong> Endurance, Persuasive</p><p></p><p><strong>Environment:</strong> Anywhere within 100 ft. of Shrek <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p><strong>Organization:</strong> Unique</p><p><strong>Challenge Rating:</strong> 4</p><p><strong>Treasure:</strong> Standard</p><p><strong>Alignment:</strong> Neutral good</p><p><strong>Advancement:</strong> By character class</p><p><strong>Level Adjustment:</strong> +1</p><p></p><p><em>“You might have seen a housefly, maybe even a superfly, but I bet you ain't never seen a donkey fly. Ha, ha.”</em></p><p></p><p>Little is known of Donkey's upbringing, or indeed of any of his life prior to his friendship with Shrek: owned by a somewhat unpleasant old lady, Donkey found his freedom after escaping while she was attempting to negotiate his handover to agents of Lord Farquaad.</p><p></p><p>Directly after meeting Shrek, Donkey became involved in the rescue of Princess Fiona from the Dragon, to whom he would later become attached. His support and friendship with Princess Fiona and Shrek are reckoned to have been instrumental in their subsequent relationship and marriage.</p><p></p><p>Marital difficulties with Dragon and a sense of adventure lead Donkey to accompany Shrek and Fiona to the Kingdom of Far, Far Away, where he struck up a sometimes-strained relationship with Puss in Boots. Upon helping ensure a happy ending, Donkey returned home with Shrek and Fiona, reconciling his differences with Dragon, and starting a family of half-donkey, half-dragon creatures. ("<em>Look at my little mutant babies!</em>", beamed Donkey, before realizing, "<em>I gotta get a job...!</em>")</p><p></p><p>Donkey is known to have a fear of rickety old bridges, enjoy parfaits, and be something of a hypochondriac. He is scrupulously honest, and enjoys singing. Some find him irritating, perhaps because they find his enthusiasm overarching. He does not have any toes, and is colorblind.</p><p></p><p><strong>Combat</strong></p><p>Donkey only bites an opponent when Shrek isn’t around and he has no way to escape.</p><p></p><p><em>Skills</em>: Donkey has a +2 racial bonus on Balance checks.</p><p></p><p><em>Carrying Capacity</em>: A light load for Donkey is up to 50 pounds; a medium load, 51–100 pounds; and a heavy load, 101–150 pounds. Donkey can drag 750 pounds.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 3081030, member: 2012"] [COLOR=DarkOrange][SIZE=3][B]Donkey (male awakened donkey, Brd3)[/B][/SIZE][/COLOR] [B]Medium Magical Beast (Augmented Animal)[/B] [B]Hit Dice:[/B] 4d10+4 plus 3d6+3 (44 hp) [B]Initiative:[/B] +2 (Dex) [B]Speed:[/B] 30 ft. (6 squares) [B]AC:[/B] 14 (+2 Dex, +2 natural), touch 12, flat-footed 12 [B]Base Attack/Grapple:[/B] +6/+6 [B]Attack:[/B] Bite +6 melee (1d2) [B]Full Attack:[/B] Bite +6 melee (1d2) [B]Space/Reach:[/B] 5 ft. / 5 ft. [B]Special Attacks:[/B] Spells [B]Special Qualities:[/B] Bardic knowledge (+4), bardic music 3/day, darkvision 60 ft., low-light vision, scent, spells [B]Saves:[/B] Fort +6, Ref +9, Will +4 [B]Abilities:[/B] Str 10 (+0), Dex 14 (+2), Con 12 (+1), Int 13 (+1), Wis 12 (+1), Cha 13 (+1) [B]Skills:[/B] Balance +8, Bluff +8, Concentration +6, Diplomacy +8, Hide +7, Intimidate +9, Listen +5, Perform (sing) +7, Spot +5 [B]Feats:[/B] Endurance, Persuasive [B]Environment:[/B] Anywhere within 100 ft. of Shrek :) [B]Organization:[/B] Unique [B]Challenge Rating:[/B] 4 [B]Treasure:[/B] Standard [B]Alignment:[/B] Neutral good [B]Advancement:[/B] By character class [B]Level Adjustment:[/B] +1 [I]“You might have seen a housefly, maybe even a superfly, but I bet you ain't never seen a donkey fly. Ha, ha.”[/I] Little is known of Donkey's upbringing, or indeed of any of his life prior to his friendship with Shrek: owned by a somewhat unpleasant old lady, Donkey found his freedom after escaping while she was attempting to negotiate his handover to agents of Lord Farquaad. Directly after meeting Shrek, Donkey became involved in the rescue of Princess Fiona from the Dragon, to whom he would later become attached. His support and friendship with Princess Fiona and Shrek are reckoned to have been instrumental in their subsequent relationship and marriage. Marital difficulties with Dragon and a sense of adventure lead Donkey to accompany Shrek and Fiona to the Kingdom of Far, Far Away, where he struck up a sometimes-strained relationship with Puss in Boots. Upon helping ensure a happy ending, Donkey returned home with Shrek and Fiona, reconciling his differences with Dragon, and starting a family of half-donkey, half-dragon creatures. ("[I]Look at my little mutant babies![/I]", beamed Donkey, before realizing, "[I]I gotta get a job...![/I]") Donkey is known to have a fear of rickety old bridges, enjoy parfaits, and be something of a hypochondriac. He is scrupulously honest, and enjoys singing. Some find him irritating, perhaps because they find his enthusiasm overarching. He does not have any toes, and is colorblind. [B]Combat[/B] Donkey only bites an opponent when Shrek isn’t around and he has no way to escape. [I]Skills[/I]: Donkey has a +2 racial bonus on Balance checks. [I]Carrying Capacity[/I]: A light load for Donkey is up to 50 pounds; a medium load, 51–100 pounds; and a heavy load, 101–150 pounds. Donkey can drag 750 pounds. [/QUOTE]
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