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Shrinkage?
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<blockquote data-quote="Samloyal23" data-source="post: 5865264" data-attributes="member: 21432"><p><u><strong>Miniaturize </strong></u></p><p>Level:sor/wiz, 8</p><p>Components:V, S, M, </p><p>Casting Time: 1 round</p><p>Range: close</p><p>Target: 1 creature</p><p>Duration: instantaneous</p><p>Save: Fortitude negates</p><p>Spell Resistance: yes</p><p>Description: When you cast this spell, the target shrinks one or more size categories. The target’s Strength, Dexterity, Constitution, natural armour, size modifier to Armour Class and attack rolls, and space and reach all change as shown on the accompanying table. You can reduces a target one size per 5 caster levels. You cannot reduce a target to smaller than Fine size.</p><p>(You need not make the target assume the smallest size you are capable of; you can choose to shrink the target to any smaller size you wish).</p><p>All of the subject’s equipment changes size to fit, allowing the target to use weapons or magic items effectively in his or her reduced form.</p><p>See Table 2-2: Increasing Weapon Damage by Size, page 28 of the Dungeon Master's Guide, to determine the damage dealt by any weapons carried when you cast giant size.</p><p>Material Component: A flea, a grain of sand, and a pebble.</p></blockquote><p></p>
[QUOTE="Samloyal23, post: 5865264, member: 21432"] [U][B]Miniaturize [/B][/U] Level:sor/wiz, 8 Components:V, S, M, Casting Time: 1 round Range: close Target: 1 creature Duration: instantaneous Save: Fortitude negates Spell Resistance: yes Description: When you cast this spell, the target shrinks one or more size categories. The target’s Strength, Dexterity, Constitution, natural armour, size modifier to Armour Class and attack rolls, and space and reach all change as shown on the accompanying table. You can reduces a target one size per 5 caster levels. You cannot reduce a target to smaller than Fine size. (You need not make the target assume the smallest size you are capable of; you can choose to shrink the target to any smaller size you wish). All of the subject’s equipment changes size to fit, allowing the target to use weapons or magic items effectively in his or her reduced form. See Table 2-2: Increasing Weapon Damage by Size, page 28 of the Dungeon Master's Guide, to determine the damage dealt by any weapons carried when you cast giant size. Material Component: A flea, a grain of sand, and a pebble. [/QUOTE]
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