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<blockquote data-quote="Imre" data-source="post: 3362034" data-attributes="member: 36183"><p>I'm running an epic evil campaign. My party elected to use their arcane caster as a scout. Using ethereal jaunt, he began exploring the underground cavern of a brass dragon. He happened into a room where he was detected by opposing caster(s).</p><p></p><p>The PC was moving along upside-down with just his head emerging from the ceiling. One Forcecage (solid type) and Mord. Disjuntion later, the question is what does 'shunting' mean?</p><p></p><p>There are two ways it can reasonably go. First, you actually physically transverse the path from where you are to the 'nearest open space', partially manifesting in each square as you go which gives rise to the d6 damage/5'. In this case, I would think the PC dies as a result of having no where to go and manifesting in the ceiling. Or second, you don't actually transverse the path, you simply appear in the nearest open space and take damage from some unknown law of the multiverse. In this case, the PC would pop up on the other side of the forcecage and simply take d6 damage (plus subsequent falling damage, of course).</p><p></p><p>Opinions welcome, rules citations prefered.</p></blockquote><p></p>
[QUOTE="Imre, post: 3362034, member: 36183"] I'm running an epic evil campaign. My party elected to use their arcane caster as a scout. Using ethereal jaunt, he began exploring the underground cavern of a brass dragon. He happened into a room where he was detected by opposing caster(s). The PC was moving along upside-down with just his head emerging from the ceiling. One Forcecage (solid type) and Mord. Disjuntion later, the question is what does 'shunting' mean? There are two ways it can reasonably go. First, you actually physically transverse the path from where you are to the 'nearest open space', partially manifesting in each square as you go which gives rise to the d6 damage/5'. In this case, I would think the PC dies as a result of having no where to go and manifesting in the ceiling. Or second, you don't actually transverse the path, you simply appear in the nearest open space and take damage from some unknown law of the multiverse. In this case, the PC would pop up on the other side of the forcecage and simply take d6 damage (plus subsequent falling damage, of course). Opinions welcome, rules citations prefered. [/QUOTE]
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