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Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
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<blockquote data-quote="Henry" data-source="post: 2458672" data-attributes="member: 158"><p>Let's not go down this line of discussion further... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>Also, keep in mind that there is a HUGE amount of time between concept and implementation on space exploration equipment. What may be conceived in the 1990's may not even be implemented until 2010 or even later. I wouldn't give speculation credence until I heard it from NASA's proverbial lips.</p><p></p><p>As for space combat, imagine two jousting knights on swinging willow poles to get an idea of how that might function in practice... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> In truth, though, if a computer could keep track of vector forces and thrusts in a dynamic enough manner, then a computerized fighter might be viable, though a mainly manned fighter would be quite hard to implement.</p><p></p><p>Also, not to lessen the sacrifice of those men and women who have died in shuttle disasters, but there was a pretty significant death toll in all of the X-plane tests in the 1950's, and the Mercury initial test flights, too. There's always a good bit of risk assumed in anything as hazardous as space travel.</p></blockquote><p></p>
[QUOTE="Henry, post: 2458672, member: 158"] Let's not go down this line of discussion further... ;) Also, keep in mind that there is a HUGE amount of time between concept and implementation on space exploration equipment. What may be conceived in the 1990's may not even be implemented until 2010 or even later. I wouldn't give speculation credence until I heard it from NASA's proverbial lips. As for space combat, imagine two jousting knights on swinging willow poles to get an idea of how that might function in practice... :) In truth, though, if a computer could keep track of vector forces and thrusts in a dynamic enough manner, then a computerized fighter might be viable, though a mainly manned fighter would be quite hard to implement. Also, not to lessen the sacrifice of those men and women who have died in shuttle disasters, but there was a pretty significant death toll in all of the X-plane tests in the 1950's, and the Mercury initial test flights, too. There's always a good bit of risk assumed in anything as hazardous as space travel. [/QUOTE]
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