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Sick of Magic Missile
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<blockquote data-quote="Hannibal King" data-source="post: 2616927" data-attributes="member: 27632"><p>Don't do it Slobber Monster! I removed MM from my campaign and now the Mage tosses nothing but Fireballs around and yelling "Broken Arrow!" when party members get in the way.</p><p></p><p>Face it, the majority of D&D spells are mechanically dull. Ever play Earthdawn, now that system has some great original spells. Alas it to suffers from the MM problem with a spell called Mind Dagger. Good thing is only Wizards get it and there are 3 other mage type classes each with their own spells (Elematalist, Illusionist and my personal fave, Nethermancer who have spells called Skin Shift, Bone Crack, Death's Head, Undead Struggle to name some of the nasty ones.)</p><p></p><p>HK</p></blockquote><p></p>
[QUOTE="Hannibal King, post: 2616927, member: 27632"] Don't do it Slobber Monster! I removed MM from my campaign and now the Mage tosses nothing but Fireballs around and yelling "Broken Arrow!" when party members get in the way. Face it, the majority of D&D spells are mechanically dull. Ever play Earthdawn, now that system has some great original spells. Alas it to suffers from the MM problem with a spell called Mind Dagger. Good thing is only Wizards get it and there are 3 other mage type classes each with their own spells (Elematalist, Illusionist and my personal fave, Nethermancer who have spells called Skin Shift, Bone Crack, Death's Head, Undead Struggle to name some of the nasty ones.) HK [/QUOTE]
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