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Sick of Magic Missile
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<blockquote data-quote="boredgremlin" data-source="post: 2621540" data-attributes="member: 31646"><p>I would say magic missile is overpowered for a 1st level spell. Either stick it in 2nd level or give it an attack roll. </p><p></p><p> I had a player once who used to use a combination of quickened magic missile with a maximized magic missile in the first round. He wasnt max level at the time ( i killed him before he got there) but he had 3 missiles and averaged 12 with the quickened one and then did 15 with the max one. He used it as a rogue killer. 27 points is brutal to a low HP class like a spell caster or rogue. Sometimes he used it to blast clerics too. It wouldnt hurt them as much but if he beat them at initiative it pretty much allways meant they failed thier concentration check and lost thier spell. Which in the first round of combat is often the spell most important to the characters strategy. </p><p></p><p> On the same lines i had a high level mage who used the same combination as a mage killer for duels with other mages. Except he used greater dispel first to kill thier protections. Then in the next round he hit them with an average of 18 with the quickened one and then 25 with the maximized one. Even at high levels 43 damage hurts a mage bad and the concentration check after that is nearly impossible. Use this combination with a high DEX and improved initiative and enemy mages have very little chance. Try it with an NPC mage if you want. Watch him smoke the party with just magic missile and a few summoning spells for meat shields. No 1st level spell should be that effective.</p></blockquote><p></p>
[QUOTE="boredgremlin, post: 2621540, member: 31646"] I would say magic missile is overpowered for a 1st level spell. Either stick it in 2nd level or give it an attack roll. I had a player once who used to use a combination of quickened magic missile with a maximized magic missile in the first round. He wasnt max level at the time ( i killed him before he got there) but he had 3 missiles and averaged 12 with the quickened one and then did 15 with the max one. He used it as a rogue killer. 27 points is brutal to a low HP class like a spell caster or rogue. Sometimes he used it to blast clerics too. It wouldnt hurt them as much but if he beat them at initiative it pretty much allways meant they failed thier concentration check and lost thier spell. Which in the first round of combat is often the spell most important to the characters strategy. On the same lines i had a high level mage who used the same combination as a mage killer for duels with other mages. Except he used greater dispel first to kill thier protections. Then in the next round he hit them with an average of 18 with the quickened one and then 25 with the maximized one. Even at high levels 43 damage hurts a mage bad and the concentration check after that is nearly impossible. Use this combination with a high DEX and improved initiative and enemy mages have very little chance. Try it with an NPC mage if you want. Watch him smoke the party with just magic missile and a few summoning spells for meat shields. No 1st level spell should be that effective. [/QUOTE]
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