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Sick, Twisted Villains?
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<blockquote data-quote="Bawylie" data-source="post: 7895728" data-attributes="member: 6776133"><p>To be sick and twisted, a villain must upend, subvert, pervert, or offend the natural order. For that to happen, there must <em>be</em> a natural order.</p><p></p><p>And that order must be something your players are emotionally invested in. So your work starts earlier. Much earlier. In a safe space, surrounded by people they like, with the day to day squabbles of neighbors and relations, and the visiting of distant friends. Perhaps with a big party and an inside joke. A little mischief and a lot of music. A hint of possible romance.</p><p></p><p>Your sick, twisted villain has to go be bad somewhere else for a while, while your players keep returning here for respite. And then, when it comes time for your Villain to BE sick and twisted, they (or their hench) gotta roll up and turn the place upside down. Maybe even kill a friendly farmer and his dog.</p><p></p><p>So how far back do you start? How much love do you need to create? How thoroughly unrelated to your villain does this treasure have to be? One famous example begins, “Concerning Hobbits.”</p></blockquote><p></p>
[QUOTE="Bawylie, post: 7895728, member: 6776133"] To be sick and twisted, a villain must upend, subvert, pervert, or offend the natural order. For that to happen, there must [I]be[/I] a natural order. And that order must be something your players are emotionally invested in. So your work starts earlier. Much earlier. In a safe space, surrounded by people they like, with the day to day squabbles of neighbors and relations, and the visiting of distant friends. Perhaps with a big party and an inside joke. A little mischief and a lot of music. A hint of possible romance. Your sick, twisted villain has to go be bad somewhere else for a while, while your players keep returning here for respite. And then, when it comes time for your Villain to BE sick and twisted, they (or their hench) gotta roll up and turn the place upside down. Maybe even kill a friendly farmer and his dog. So how far back do you start? How much love do you need to create? How thoroughly unrelated to your villain does this treasure have to be? One famous example begins, “Concerning Hobbits.” [/QUOTE]
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