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General Tabletop Discussion
*Dungeons & Dragons
Sidekicks instead of Extra Attack?
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<blockquote data-quote="Blue" data-source="post: 7625009" data-attributes="member: 20564"><p>The most common issue I hear about extra bodies on the field, like summons or pet classes, is that that player's actions during an encounter take up more time. With this I see two cases:</p><p></p><p>1. Some players have sidekicks and others don't , leading to those players taking more time and slowing down play for everyone else.</p><p></p><p>2. Everyone has a sidekick. Meaning all actions take longer and there's a bigger gap between your actions. If you're going to be taking more time, wouldn't you rather be spending it on your PC?</p><p></p><p>My other thought is that doesn't sidekicks, available outside your class features, really dilute classes that get pets? On one side you're giving up class features to get them, but for sidekicks people have full class features and an extra and viable body.</p><p></p><p>I hope sidekicks are very simple to run to keep up the speed (no resource tracking outside HPs), and are enough weaker than pets that they don't make some of the classes into traps.</p></blockquote><p></p>
[QUOTE="Blue, post: 7625009, member: 20564"] The most common issue I hear about extra bodies on the field, like summons or pet classes, is that that player's actions during an encounter take up more time. With this I see two cases: 1. Some players have sidekicks and others don't , leading to those players taking more time and slowing down play for everyone else. 2. Everyone has a sidekick. Meaning all actions take longer and there's a bigger gap between your actions. If you're going to be taking more time, wouldn't you rather be spending it on your PC? My other thought is that doesn't sidekicks, available outside your class features, really dilute classes that get pets? On one side you're giving up class features to get them, but for sidekicks people have full class features and an extra and viable body. I hope sidekicks are very simple to run to keep up the speed (no resource tracking outside HPs), and are enough weaker than pets that they don't make some of the classes into traps. [/QUOTE]
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Sidekicks instead of Extra Attack?
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