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General Tabletop Discussion
*Dungeons & Dragons
Sidekicks instead of Extra Attack?
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<blockquote data-quote="Charlaquin" data-source="post: 7625383" data-attributes="member: 6779196"><p>Ok, it seems like I have communicated my suggestion poorly. I’m not suggesting offering players the option to take a Sidekick instead of Extra Attack. Nor am I suggesting that characters who gain companions in the course of play lose Extra Attack. I am suggesting a hack where the Fighter’s 5th, 11th, and 20th level feature (as well as the Paladin’s, Ranger’s, Barbarian’s, and Monk’s 5th level feature) is that they gain a Sidekick. This isn’t a player option where they can choose to trade one thing for another, it’s a DM option where they alter the core features all players of certain classes get.</p><p></p><p></p><p>Um... Sidekicks level up at the same rate as their PCs, so it’s not at all true that the PC is always more powerful. Sidekicks, by design, are less complex, not less powerful. Sir Hackalot’s squire would be a level 9 Warrior, so the only discrepancy in damage between his attacks and Sir Hackalot’s should be maybe a point if Sir Hackalot had higher starting strength, and maybe a point if Sir Hackalot has a magic weapon.</p><p></p><p>And to reiterate, my suggestion is not that Sir Hackalot have the option to command his squire to attack instead of using one of the attacks granted to him by the Extra Attack feature. My suggestion is that Sir Hackalot’s DM have the option to, at session 0, say, “hey I want to try a house rule where at 5th level you get Sidekicks instead of the Extra Attack feature.”</p><p></p><p></p><p>It sounds like you’re talking about something other than the new Sidekick mechanic from the Essentials Kit.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7625383, member: 6779196"] Ok, it seems like I have communicated my suggestion poorly. I’m not suggesting offering players the option to take a Sidekick instead of Extra Attack. Nor am I suggesting that characters who gain companions in the course of play lose Extra Attack. I am suggesting a hack where the Fighter’s 5th, 11th, and 20th level feature (as well as the Paladin’s, Ranger’s, Barbarian’s, and Monk’s 5th level feature) is that they gain a Sidekick. This isn’t a player option where they can choose to trade one thing for another, it’s a DM option where they alter the core features all players of certain classes get. Um... Sidekicks level up at the same rate as their PCs, so it’s not at all true that the PC is always more powerful. Sidekicks, by design, are less complex, not less powerful. Sir Hackalot’s squire would be a level 9 Warrior, so the only discrepancy in damage between his attacks and Sir Hackalot’s should be maybe a point if Sir Hackalot had higher starting strength, and maybe a point if Sir Hackalot has a magic weapon. And to reiterate, my suggestion is not that Sir Hackalot have the option to command his squire to attack instead of using one of the attacks granted to him by the Extra Attack feature. My suggestion is that Sir Hackalot’s DM have the option to, at session 0, say, “hey I want to try a house rule where at 5th level you get Sidekicks instead of the Extra Attack feature.” It sounds like you’re talking about something other than the new Sidekick mechanic from the Essentials Kit. [/QUOTE]
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