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General Tabletop Discussion
*Dungeons & Dragons
Sidelining Players- the Good, the Bad, the Ugly, and the Poll
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<blockquote data-quote="Iry" data-source="post: 7153760" data-attributes="member: 6777378"><p>Plenty of storytellers use other penalties upon death, like level loss or loot loss. That's certainly a conversation for another thread (and there are several cool threads about it on this forum). But it doesn't mean you have to force a player to not play D&D for several hours. If you know he's fine being a watcher, that's cool. But if he's not, he can run a hireling, play a monster, play whatever NPC might be in the area, or even roleplay someone's sentient magic weapon. Whatever is handy and convenient.</p><p></p><p>I mean, there are sooooo many options. So many neat and fun things a DM can offer. A player might be a total grump and hate every one of them, but that's probably an outlier situation. Why do they have to sit there if they don't like it?</p></blockquote><p></p>
[QUOTE="Iry, post: 7153760, member: 6777378"] Plenty of storytellers use other penalties upon death, like level loss or loot loss. That's certainly a conversation for another thread (and there are several cool threads about it on this forum). But it doesn't mean you have to force a player to not play D&D for several hours. If you know he's fine being a watcher, that's cool. But if he's not, he can run a hireling, play a monster, play whatever NPC might be in the area, or even roleplay someone's sentient magic weapon. Whatever is handy and convenient. I mean, there are sooooo many options. So many neat and fun things a DM can offer. A player might be a total grump and hate every one of them, but that's probably an outlier situation. Why do they have to sit there if they don't like it? [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Sidelining Players- the Good, the Bad, the Ugly, and the Poll
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