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General Tabletop Discussion
*Dungeons & Dragons
Sidelining Players- the Good, the Bad, the Ugly, and the Poll
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<blockquote data-quote="JonnyP71" data-source="post: 7155745" data-attributes="member: 6788862"><p>Ideally yes, and it is very much a juggling act.</p><p></p><p>In my experience however, the DM is key. Get the right DM for the group and the game will thrive, but if a DM is unhappy with a system, or a setting, or the playstyle or attitude of a the group as a whole, the entire game will suffer. If one player is a bad fit for a table then usually the group can continue without them without any major problems.</p><p></p><p>My Tuesday group is currently on a hiatus due to the regular DM having issues at his workplace. Of the other 6 players, 3 of us are more than competent at DMing, but there doesn't seem to be the will to get something organised as he was so damn good, and his campaign was highly entertaining.</p><p></p><p>My Friday group rely heavily on me being organised, I keep all the character and treasure sheets between sessions and maintain a blog to refresh their memories of some of the finer details of the adventures - particularly useful this week for example as we've had a break due to real life responsibilities. I put a lot of work into ensuring the game session goes ahead, thus I need to be enthusiastic enough about the game in order to motivate myself to do that (a side effect of ADHD).</p><p></p><p>I also play most saturdays, and there we have another regular DM - if he is unable to make the session it is normally cancelled, despite the rest of us being capable of DMing.</p><p></p><p>The group as a whole is the most important aspect - but the DM is the most important individual at the table.</p></blockquote><p></p>
[QUOTE="JonnyP71, post: 7155745, member: 6788862"] Ideally yes, and it is very much a juggling act. In my experience however, the DM is key. Get the right DM for the group and the game will thrive, but if a DM is unhappy with a system, or a setting, or the playstyle or attitude of a the group as a whole, the entire game will suffer. If one player is a bad fit for a table then usually the group can continue without them without any major problems. My Tuesday group is currently on a hiatus due to the regular DM having issues at his workplace. Of the other 6 players, 3 of us are more than competent at DMing, but there doesn't seem to be the will to get something organised as he was so damn good, and his campaign was highly entertaining. My Friday group rely heavily on me being organised, I keep all the character and treasure sheets between sessions and maintain a blog to refresh their memories of some of the finer details of the adventures - particularly useful this week for example as we've had a break due to real life responsibilities. I put a lot of work into ensuring the game session goes ahead, thus I need to be enthusiastic enough about the game in order to motivate myself to do that (a side effect of ADHD). I also play most saturdays, and there we have another regular DM - if he is unable to make the session it is normally cancelled, despite the rest of us being capable of DMing. The group as a whole is the most important aspect - but the DM is the most important individual at the table. [/QUOTE]
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Community
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Sidelining Players- the Good, the Bad, the Ugly, and the Poll
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