Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Sidran's Homebrew notes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sidran" data-source="post: 369970" data-attributes="member: 6160"><p><strong> Forcible </strong></p><p></p><p>Created by the Dwarven Blood Mage Daxan Nebular for his Liege King Heldar Runfaald in the time before the coming of man the forcible has proven to be one of the most vile of magics known to the world of men. When the command word is stated three times the forcible begins to glow a soft crimson. </p><p></p><p>Applying the cattle iron like head to the body of a Dedicate the blood mage is able to transfer ability points from the victim to a chosen benefactor. Ability points stolen in this way are permanent, the Dedicate who is chosen for forcibles iron is weakened and the benefactor is strengthened. forcibles leave noticeable marks on the bodies of both participants of the transfer. For the Dedicate it is the loss of one of his faculties, For the benefactor it is the numerous searing scars that cover his body.</p><p></p><p>In the Age of the Dwarven Rune Lords, the Benefactor was under obligation to take care of his dedicates, and was to pay their families a just share of money per year off of the benefits earned. In modern times it is hard to enforce laws of this nature as the Blood Mages and the forcibles they use have gone underground and those who purchase there powers keep the facts well hidden. </p><p></p><p>There are six types of forcible one for each of the prime abilities, and the four more rare types that are able to transfer feats, skills, and special qualities to the benefactor. The most rare of forcibles are those that allow one to make a bridge between an individual and his liege lord thus allowing for the Dedicate to except the transfer of numerous other Dedicates and then bridge them through to their liege lord without him being present. </p><p></p><p><strong> The Forcible of Braun </strong> Braun is one of the most sought after of the six forcibles, and usually one of the easiest to find. An unsuccessful farmer may sell his strength for a few coins, Criminals are becoming great sources of the forcible market since most of the hard criminals are strong and are manipulateable. A forcible of strength is marked by a rune that shows a man raising a house, beneath it should be a Arcane mark for Ogres strength. When these forcibles are placed against the flesh of the Dedicate they glow a forest green, and as with other forcibles remove -2 strength points from the Dedicate and are able to be transferred to the Benefactor.</p><p></p><p><em> Dedicates effects </em> The theft of Braun weakens a Dedicate to the point where he can no longer lift objects of even the lightest weight, indeed most often they are unable to even support their own body weight long enough to walk even to the bath, or lavatory. </p><p></p><p><strong> The forcible of Metabolism</strong> These forcibles were made with the purpose of transferring the gift of speed from a Dedicate to their liege lord. This forcible appears with the arcane rune for haste scrolled across the flat of the blood iron. When the incantation that releases the magic is finished the forcible glows a hungry golden color, the iron is placed against the Dedicate( who experiences a world of pain), and the Blood Mage incants another phrase, the Dedicate looses -2 points of his dexterity permanently. The forcible is then applied to the benefactor who gains +2 points of dexterity permanently.</p><p>In addition the Dedicates ability to push out toxins or disease is transferred to the Benefactor giving him a +2 permanent bonus to his Fortitude saves</p><p> </p><p><em> Dedicates effects </em> The theft of metabolism weakens a Dedicate to the point where he can not move, and they are more susceptible to poisons, disease, and cold. </p><p></p><p><strong> The Forcible of Stamina </strong> Rune Knights of the dwarven lands where once known for their gargantuan amounts of Stamina in battle. they were required to have no less than thirty two runes of stamina upon their bodies, and the most famous of them Erator Dagas was said to have over three hundred. The Arcane rune that is carved on the blood iron depicts a mans muscled arm and the arcane symbol for Great Fortitude. When used the Dedicate looses -2 Constitution and the Benefactor gains that amount. In addition he gains a more healthier body capable of sustaining damage better over a longer period of time </p><p></p><p><em> Dedicates effects </em> The theft of Stamina weakens a Dedicate to the point where he can no longer move over long distances without becoming short of breath. He can not do strenuous acts, and sometimes he may be unable to breathe do to over exertion. </p><p></p><p><strong> The Forcible of Charisma </strong> The most famous of the Dwarven Rune Knights was indeed the Diplomat lady Gerona Luric who was known as the most beautiful women of the Dwarven lands, With over four hundred dedicates for Charisma Gerona was able to talk two opposing armies into peace, talk a general out of a long siege of a castle, and convince a city guardsmen to let her army through the gates to take the city. Her voice was that of the sirens, her beauty that of the nymph. She was able to bring walls tumbling with her scream, and deafen the ears of men. It was said that she could even turn undead by the shear bounty of her face. A Forcible of charisma carries the arcane mark of a rose like other forcibles it takes -2 points of charisma from the dedicate, and gives +2 to the recipient. </p><p></p><p><em> Dedicates effects </em> The transfer of Charisma turns even the most beautiful of girls into shriveled old hags, Dedicates who give charisma are susceptible to suicide from self loathing. The prefer to cover their faces but otherwise live out normal lives. </p><p></p><p></p><p><strong> The Forcible of Wit </strong> Orriginally one of the few that were banned by the High Thaumaturgest Gregorivich Luric ( the founder of the Blood Mages) It became so highly demanded that the ban was ignored. The Arcane mark that will appear on a forcible of wit are an olive branch, or a scroll engraved on the forcibles handle. Like the other forcibles when applied this forcible takes -2 points of wisdom from the Dedicate, and transfers it to the Benefactor. </p><p></p><p><em> Dedicates effects </em> The transfer of Wisdom turns the even the most wise of scholars into the most idiotic of the dimwits. Dedicates chosen for this forcible forget the basic things such as walking, breathing, or even the ability to chew. </p><p> </p><p></p><p></p><p><strong> The Forcible of Intellect </strong> Forcibles of Intellect where made illegally by the order of corrupt blood mages that served the Beast Lord Mordicai Rahl, through the power of these evil items he was able to steal the process of reasoning, and rational thought from over a thousand Dedicates ( Not all of which were humanoid). The Arcane mark found on these is either a magnifying glass or a open book. Like the other forcibles when applied this forcible takes -2 points of intelligence from the Dedicate, and transfers it to the Benefactor. </p><p></p><p><em> Dedicates effects </em> The transfer of Intellect turns even the most intelligent of scholars into the most simple minded of men. Dedicates chosen for this forcible forget how to speak, read and write. </p><p></p><p>Caster Level: 19th; Weight: 3 lb.</p></blockquote><p></p>
[QUOTE="Sidran, post: 369970, member: 6160"] [b] Forcible [/b] Created by the Dwarven Blood Mage Daxan Nebular for his Liege King Heldar Runfaald in the time before the coming of man the forcible has proven to be one of the most vile of magics known to the world of men. When the command word is stated three times the forcible begins to glow a soft crimson. Applying the cattle iron like head to the body of a Dedicate the blood mage is able to transfer ability points from the victim to a chosen benefactor. Ability points stolen in this way are permanent, the Dedicate who is chosen for forcibles iron is weakened and the benefactor is strengthened. forcibles leave noticeable marks on the bodies of both participants of the transfer. For the Dedicate it is the loss of one of his faculties, For the benefactor it is the numerous searing scars that cover his body. In the Age of the Dwarven Rune Lords, the Benefactor was under obligation to take care of his dedicates, and was to pay their families a just share of money per year off of the benefits earned. In modern times it is hard to enforce laws of this nature as the Blood Mages and the forcibles they use have gone underground and those who purchase there powers keep the facts well hidden. There are six types of forcible one for each of the prime abilities, and the four more rare types that are able to transfer feats, skills, and special qualities to the benefactor. The most rare of forcibles are those that allow one to make a bridge between an individual and his liege lord thus allowing for the Dedicate to except the transfer of numerous other Dedicates and then bridge them through to their liege lord without him being present. [b] The Forcible of Braun [/b] Braun is one of the most sought after of the six forcibles, and usually one of the easiest to find. An unsuccessful farmer may sell his strength for a few coins, Criminals are becoming great sources of the forcible market since most of the hard criminals are strong and are manipulateable. A forcible of strength is marked by a rune that shows a man raising a house, beneath it should be a Arcane mark for Ogres strength. When these forcibles are placed against the flesh of the Dedicate they glow a forest green, and as with other forcibles remove -2 strength points from the Dedicate and are able to be transferred to the Benefactor. [i] Dedicates effects [/i] The theft of Braun weakens a Dedicate to the point where he can no longer lift objects of even the lightest weight, indeed most often they are unable to even support their own body weight long enough to walk even to the bath, or lavatory. [b] The forcible of Metabolism[/b] These forcibles were made with the purpose of transferring the gift of speed from a Dedicate to their liege lord. This forcible appears with the arcane rune for haste scrolled across the flat of the blood iron. When the incantation that releases the magic is finished the forcible glows a hungry golden color, the iron is placed against the Dedicate( who experiences a world of pain), and the Blood Mage incants another phrase, the Dedicate looses -2 points of his dexterity permanently. The forcible is then applied to the benefactor who gains +2 points of dexterity permanently. In addition the Dedicates ability to push out toxins or disease is transferred to the Benefactor giving him a +2 permanent bonus to his Fortitude saves [i] Dedicates effects [/i] The theft of metabolism weakens a Dedicate to the point where he can not move, and they are more susceptible to poisons, disease, and cold. [b] The Forcible of Stamina [/b] Rune Knights of the dwarven lands where once known for their gargantuan amounts of Stamina in battle. they were required to have no less than thirty two runes of stamina upon their bodies, and the most famous of them Erator Dagas was said to have over three hundred. The Arcane rune that is carved on the blood iron depicts a mans muscled arm and the arcane symbol for Great Fortitude. When used the Dedicate looses -2 Constitution and the Benefactor gains that amount. In addition he gains a more healthier body capable of sustaining damage better over a longer period of time [i] Dedicates effects [/i] The theft of Stamina weakens a Dedicate to the point where he can no longer move over long distances without becoming short of breath. He can not do strenuous acts, and sometimes he may be unable to breathe do to over exertion. [b] The Forcible of Charisma [/b] The most famous of the Dwarven Rune Knights was indeed the Diplomat lady Gerona Luric who was known as the most beautiful women of the Dwarven lands, With over four hundred dedicates for Charisma Gerona was able to talk two opposing armies into peace, talk a general out of a long siege of a castle, and convince a city guardsmen to let her army through the gates to take the city. Her voice was that of the sirens, her beauty that of the nymph. She was able to bring walls tumbling with her scream, and deafen the ears of men. It was said that she could even turn undead by the shear bounty of her face. A Forcible of charisma carries the arcane mark of a rose like other forcibles it takes -2 points of charisma from the dedicate, and gives +2 to the recipient. [i] Dedicates effects [/i] The transfer of Charisma turns even the most beautiful of girls into shriveled old hags, Dedicates who give charisma are susceptible to suicide from self loathing. The prefer to cover their faces but otherwise live out normal lives. [b] The Forcible of Wit [/b] Orriginally one of the few that were banned by the High Thaumaturgest Gregorivich Luric ( the founder of the Blood Mages) It became so highly demanded that the ban was ignored. The Arcane mark that will appear on a forcible of wit are an olive branch, or a scroll engraved on the forcibles handle. Like the other forcibles when applied this forcible takes -2 points of wisdom from the Dedicate, and transfers it to the Benefactor. [i] Dedicates effects [/i] The transfer of Wisdom turns the even the most wise of scholars into the most idiotic of the dimwits. Dedicates chosen for this forcible forget the basic things such as walking, breathing, or even the ability to chew. [b] The Forcible of Intellect [/b] Forcibles of Intellect where made illegally by the order of corrupt blood mages that served the Beast Lord Mordicai Rahl, through the power of these evil items he was able to steal the process of reasoning, and rational thought from over a thousand Dedicates ( Not all of which were humanoid). The Arcane mark found on these is either a magnifying glass or a open book. Like the other forcibles when applied this forcible takes -2 points of intelligence from the Dedicate, and transfers it to the Benefactor. [i] Dedicates effects [/i] The transfer of Intellect turns even the most intelligent of scholars into the most simple minded of men. Dedicates chosen for this forcible forget how to speak, read and write. Caster Level: 19th; Weight: 3 lb. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Sidran's Homebrew notes
Top